24 records found
1
A frame-reflective discourse analysis of serious games
A brief methodology for researching and evaluating serious games and game- based learning
Nieuwerwets Organiseren
The research and evaluation of serious games: Toward a comprehensive methodology
All rise! multiple perspectives on serious game evaluation
Beauty or the beast: Importance of the attraction of educational games
Learning in a game-based virtual environment : A comparative evaluation in higher education
Lessons learnt from a decade of game development for higher education in Delft
Lessons learned from a decade of game development for higher education in Delft
Reviewing the need for gaming in education to accommodate the net generation
Leren van online games: de speelse organisatie
The net generation: Research, review and critiques
Learning in a Virtual World. An Introduction
Why and how did the games work? The evaluation of the Cyberdam games from a systems perspective
De opkomst en ondergang van second life
Introducing serious gaming in a multinational: experiences with the supervisor serious game for HSE training
Het politieke spel rond computer games: Voorbij de emoties (The political game surrounding computer games: Beyond the emtions)
Press enter or escape to play: deconstructing escapism in multiplayer gaming
Dark Ink: het proces, de mensen, de game
Bringing concepts alive in Second Life