24 records found
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A frame-reflective discourse analysis of serious games
All rise! multiple perspectives on serious game evaluation
A brief methodology for researching and evaluating serious games and game- based learning
The research and evaluation of serious games: Toward a comprehensive methodology
Nieuwerwets Organiseren
Beauty or the beast: Importance of the attraction of educational games
Learning in a game-based virtual environment : A comparative evaluation in higher education
Lessons learned from a decade of game development for higher education in Delft
Lessons learnt from a decade of game development for higher education in Delft
Reviewing the need for gaming in education to accommodate the net generation
The net generation: Research, review and critiques
Leren van online games: de speelse organisatie
De opkomst en ondergang van second life
Why and how did the games work? The evaluation of the Cyberdam games from a systems perspective
Press enter or escape to play: deconstructing escapism in multiplayer gaming
Introducing serious gaming in a multinational: experiences with the supervisor serious game for HSE training
Het politieke spel rond computer games: Voorbij de emoties (The political game surrounding computer games: Beyond the emtions)
Learning in a Virtual World. An Introduction
Multi-user game environments and collaborative constructivist didactics
Understanding Virtual Worlds: An Infrastructural Perspective