JJ

Jack Jansen

Authored

20 records found

Tangible air

An Interactive Installation for Visualising Audience Engagement

This article presents an end-to-end system for capturing physiological sensor data and visualising it on a real-time graphic dashboard and as part of an art installation. More specifically, it describes an event where the level of engagement of the audience was measured by means ...

From the lab to the OB truck

Object-based broadcasting at the FA Cup in Wembley Stadium

While traditional live-broadcasting is typically comprised of a handful of well-defined workflows, these become insufficient when targeting multiple screens and interactive companion devices on the viewer side. In this case study, we describe the development of an end-to-end syst ...

A pipeline for multiparty volumetric video conferencing

Transmission of point clouds over low latency DASH

The advent of affordable 3D capture and display hardware is making volumetric videoconferencing feasible. This technology increases the immersion of the participants, breaking the flat restriction of 2D screens, by allowing them to collaborate and interact in shared virtual reali ...

ThermalWear

Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect

Voice is a rich modality for conveying emotions, however emotional prosody production can be situationally or medically impaired. Since thermal displays have been shown to evoke emotions, we explore how thermal stimulation can augment perception of neutrally-spoken voice messages ...

ThermalWear

Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect

Voice is a rich modality for conveying emotions, however emotional prosody production can be situationally or medically impaired. Since thermal displays have been shown to evoke emotions, we explore how thermal stimulation can augment perception of neutrally-spoken voice messages ...
This article presents the results of modelling audience response to new types of networked theatre plays. As the main contribution of the work we introduce two types of metrics: intensity, relating to how intensively co-present and remote aspects of a performance are rated, and c ...
This article presents the results of modelling audience response to new types of networked theatre plays. As the main contribution of the work we introduce two types of metrics: intensity, relating to how intensively co-present and remote aspects of a performance are rated, and c ...

CWI-ADE2016 Dataset

Sensing nightclubs through 40 million BLE packets

The CWI-ADE2016 Dataset is a collection of more than 40 million Bluetooth Low Energy (BLE) packets and of 14 million accelerometer and temperature samples generated by wristbands that people wore in a nightclub. The data was gathered during Amsterdam Dance Event 2016 in an exclus ...

Quantifying audience experience in the wild

Heuristics for developing and deploying a biosensor infrastructure in theaters

Measuring the experience of audience of arts events is essential in the experience economy of this day and age, but it is a difficult task. The value of such information goes beyond evaluating the impact of the arts, as it can provide insights and feedback to enhance the work of ...

Quantifying audience experience in the wild

Heuristics for developing and deploying a biosensor infrastructure in theaters

Measuring the experience of audience of arts events is essential in the experience economy of this day and age, but it is a difficult task. The value of such information goes beyond evaluating the impact of the arts, as it can provide insights and feedback to enhance the work of ...

Quantifying audience experience in the wild

Heuristics for developing and deploying a biosensor infrastructure in theaters

Measuring the experience of audience of arts events is essential in the experience economy of this day and age, but it is a difficult task. The value of such information goes beyond evaluating the impact of the arts, as it can provide insights and feedback to enhance the work of ...

Quantifying audience experience in the wild

Heuristics for developing and deploying a biosensor infrastructure in theaters

Measuring the experience of audience of arts events is essential in the experience economy of this day and age, but it is a difficult task. The value of such information goes beyond evaluating the impact of the arts, as it can provide insights and feedback to enhance the work of ...

Quantifying audience experience in the wild

Heuristics for developing and deploying a biosensor infrastructure in theaters

Measuring the experience of audience of arts events is essential in the experience economy of this day and age, but it is a difficult task. The value of such information goes beyond evaluating the impact of the arts, as it can provide insights and feedback to enhance the work of ...

Quantifying audience experience in the wild

Heuristics for developing and deploying a biosensor infrastructure in theaters

Measuring the experience of audience of arts events is essential in the experience economy of this day and age, but it is a difficult task. The value of such information goes beyond evaluating the impact of the arts, as it can provide insights and feedback to enhance the work of ...

The Club of the Future

Participatory Clubbing Experiences

This article showcases our effort to explore the music club of the future. We present the development and results of an end-to-end system which enhances the club-going experience through the use of wearable technology. Each party guest wearing one of the wristbands actively contr ...

The Club of the Future

Participatory Clubbing Experiences

This article showcases our effort to explore the music club of the future. We present the development and results of an end-to-end system which enhances the club-going experience through the use of wearable technology. Each party guest wearing one of the wristbands actively contr ...

The Club of the Future

Participatory Clubbing Experiences

This article showcases our effort to explore the music club of the future. We present the development and results of an end-to-end system which enhances the club-going experience through the use of wearable technology. Each party guest wearing one of the wristbands actively contr ...

The Club of the Future

Participatory Clubbing Experiences

This article showcases our effort to explore the music club of the future. We present the development and results of an end-to-end system which enhances the club-going experience through the use of wearable technology. Each party guest wearing one of the wristbands actively contr ...

The Club of the Future

Participatory Clubbing Experiences

This article showcases our effort to explore the music club of the future. We present the development and results of an end-to-end system which enhances the club-going experience through the use of wearable technology. Each party guest wearing one of the wristbands actively contr ...

The Club of the Future

Participatory Clubbing Experiences

This article showcases our effort to explore the music club of the future. We present the development and results of an end-to-end system which enhances the club-going experience through the use of wearable technology. Each party guest wearing one of the wristbands actively contr ...