VV

V.T. Visch

6 records found

Designing for trust in remote home care

A service vision to enhance trust in personal alarm systems

The expansion of remote home care has been driven by technological advancements, a growing elderly population living independently, and the impact of the COVID-19 pandemic. Remote care services offer opportunities to improve accessibility and efficiency. However, these advancemen ...
Gait impairments negatively affect patients’ walking ability, without which they tend to suffer from a higher risk of falling and a lower quality of life. Repetitious training is necessary for patients to regain and maintain this ability. Compared with the conventional rehabilita ...
The main goal of this thesis is answering the question: “How can immersion be achieved in an outdoor experience, using synergy between narrative, puzzles and location?”

From literature research the following definition of immersion is formed: Immersion is a state where t ...

Inspiring confidence in newly diagnosed macular degeneration patients

Through information provision via a web-based medium

This graduation project is related to macular degeneration. Macular degeneration affects the macula, a central pit on the retina which is responsible for the highest visual acuity due to the densely packed cone photoreceptors. Symptoms of macular degeneration can vary in the earl ...
Yubu B.V., for whom the graduation project is carried out, provides a career orientation method (called Yubu) for high schools that uses serious games to motivate students to focus on choosing a study. Making decisions concerning a career is not something that stops after high sc ...

Move On

Designing a persuasive game for arm and hand rehabilitation

Move On is a graduation project which is focused on redesigning the HandsOn game, a therapeutic game for arm-hand rehabilitation which is developed at Roessingh Research and Development (RRD). The HandOn game is a ‘mixed reality’, i.e. a video game played by interacting with phys ...