Authored
4 records found
Towards constructive design feedback dialogues
Guiding peer and client feedback to stimulate children’s creative thinking
Design feedback is an essential pedagogical tool that can help young novice designers navigate divergent and convergent paths while designing. However, design feedback is often met with resistance, which counteracts its potential to help novice designers evaluate their design ...
A self-portrait
Design opportunities for a tool that supports children's involvement in brain-related health care
Design Space Cards
Using a Card Deck to Navigate the Design Space of Interactive Play
The potential space of game designs is astronomically large. This paper shows how game design theories can be translated into a simple, tangible card deck that can assist in the exploration of new game designs within a broader "design space."By translating elements of game des ...
Creativity in co-Design for Physical Education
Comparing Contributions of Children and Professionals
Contributed
16 records found
The Great Kenya Eco Challenge
A play-based exhibit on sustainable awareness for the Green Kids' Museum
Global climate is changing at rapid speed, resulting in a loss of bi ...
The brain self portrait
A project on involving child patients in their clinical tests and their test results
It focuses on the not yet existing (July 2020) ...
PREQUEL
A tangible storytelling tool for building a family culture
Design of a cyborg NERF blaster for children with physical disabilities
Using the abilities of children with physical disabilities, as inspiration, to create a toy that introduces new, desirable play features onto the regular toy market and thus supports inclusion
The Mystery Game
Engaging families with children in the mysteries of the Mauritshuis
Stimulating adolescents' physical well-being by gamification
The design of a product-service combination called: Move on
Empowering young change-makers
A tool that enables children activation in their community through a child-led approach
Geotricity
An interactive installation to playfully foster awareness around renewable energy at the Green Kids' Museum Kenya
The purpo ...
Playful learning through designing toys
Developing a design education toolkit for a non-profit organisation in rural Kenya
Brainwise with the Self-portrait app
Providing child patients with a meaningful translation of their test-results
De Voelvlek
Stimulating inclusivity through parental contact
A design game for families
Learning essential 21st century skills through a design thinking game
To prepare families with kids for the open-ended challenges of the 21st century, essential skills such as crea ...
Op de goede weg?
Een casestudie over het formatief evalueren van de ontwerpvaardigheid divergent denken in het primair onderwijs.
In het hedendaagse onderwijs wordt steeds meer aandacht besteed aan 21e-eeuwse vaardigheden. Ontwerpend leren is een goed middel om leerlingen 21e-eeuwse vaardighed ...