G. Agugiaro
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54 records found
1
Conference paper
(2025)
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E. Gebetsroither-Geringer, R. Padsala, A. Hainoun, G. Agugiaro, S. Biernat, A. Reber, B. Smetschka, W. Gao, D. Horak, More authors...
The urban socio-ecological transformation requires pathways for an urban energy transition, including the establishment of Positive Energy Districts (PEDs). Technical solutions and simulation tools for urban energy systems are needed for the planning, management and implementation of PEDs. In addition, the involvement of all societal stakeholders is needed to achieve the EU's ambitious target of 100 PEDs by 2025. To this end, innovative research, information and communication strategies must be developed.The transnational funded research project DigiTwins4PEDs focuses on developing an Urban Digital Twin as a dynamic digital representation of urban energy systems using advanced modelling tools. The framework facilitates the integrated energy demand-supply analysis at district scale. It enables the construction and analysis of future development scenarios to simulate the performance of PEDs.It supportsinformed decision-making by citizens and urban administration for a sustainable urban energy transition. The transnational project applies innovative methods and develops implementation strategies supported by a participatory process involving key stakeholders and citizens in co-design, co-creation and co-learning stages of research. Through the framework of living labs in four different case studies, citizens are continuously engaged throughout the project so that citizen-driven actions towards Positive Energy Districts can be considered and implemented more efficiently. New tools and methods are developed and adapted using Urban Digital Twins based on the CityGML data format to enhance public participation in advancing clean energy transition. These toolsenable citizens to actively engage in shaping the future energy transition of their communities and thus supporting informed decision-making.The developed and implemented urban digital twin framework is tested in different urban case study areas (Vienna, Stuttgart, Rotterdam, Wroclaw)within an innovative public participatory process to address the multifaceted aspects crucial for establishing PEDs together with the citizens. This paper discusses the concept and first prototype of the developedparticipatory planning framework, a shared urban data and modelling scheme,utilizing a digital twin, as well as itsimplementation.It will show how the developed frameworkenables the simulation of urban energy systems with integrated local socio-economic and demographic parameters to identify and visualise current and future energy demand, renewable potential and different energy flexibility strategies in a district. It will discuss how the developed framework can be integrated/combined with other citizens’ engagement tools, focussing on the ones used in the case study sites. Furthermore, we draw conclusions on how this framework can be used to support co-design, co-creation and co-learning of community-driven solutions for energy transformation.
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The urban socio-ecological transformation requires pathways for an urban energy transition, including the establishment of Positive Energy Districts (PEDs). Technical solutions and simulation tools for urban energy systems are needed for the planning, management and implementation of PEDs. In addition, the involvement of all societal stakeholders is needed to achieve the EU's ambitious target of 100 PEDs by 2025. To this end, innovative research, information and communication strategies must be developed.The transnational funded research project DigiTwins4PEDs focuses on developing an Urban Digital Twin as a dynamic digital representation of urban energy systems using advanced modelling tools. The framework facilitates the integrated energy demand-supply analysis at district scale. It enables the construction and analysis of future development scenarios to simulate the performance of PEDs.It supportsinformed decision-making by citizens and urban administration for a sustainable urban energy transition. The transnational project applies innovative methods and develops implementation strategies supported by a participatory process involving key stakeholders and citizens in co-design, co-creation and co-learning stages of research. Through the framework of living labs in four different case studies, citizens are continuously engaged throughout the project so that citizen-driven actions towards Positive Energy Districts can be considered and implemented more efficiently. New tools and methods are developed and adapted using Urban Digital Twins based on the CityGML data format to enhance public participation in advancing clean energy transition. These toolsenable citizens to actively engage in shaping the future energy transition of their communities and thus supporting informed decision-making.The developed and implemented urban digital twin framework is tested in different urban case study areas (Vienna, Stuttgart, Rotterdam, Wroclaw)within an innovative public participatory process to address the multifaceted aspects crucial for establishing PEDs together with the citizens. This paper discusses the concept and first prototype of the developedparticipatory planning framework, a shared urban data and modelling scheme,utilizing a digital twin, as well as itsimplementation.It will show how the developed frameworkenables the simulation of urban energy systems with integrated local socio-economic and demographic parameters to identify and visualise current and future energy demand, renewable potential and different energy flexibility strategies in a district. It will discuss how the developed framework can be integrated/combined with other citizens’ engagement tools, focussing on the ones used in the case study sites. Furthermore, we draw conclusions on how this framework can be used to support co-design, co-creation and co-learning of community-driven solutions for energy transformation.
Journal article
(2025)
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Bing Shiuan Tsai, Giorgio Agugiaro, Camilo Leon-Sanchez, Claus Nagel, Zhihang Yao
The 3DCityDB-Tools plug-in for QGIS enables users to connect to the open-source 3D City Database (3DCityDB) 4.x, load CityGML 1.0 and 2.0 data, and structure it as GIS layers within QGIS. The plug-in simplifies interaction with the complex structure of the 3DCityDB 4.x by providing a GUI-based tool and a server-side package for seamless data retrieval and management from QGIS. With the release of the CityGML 3.0 conceptual data model in 2021, the 3D City Database has been updated to version 5.0, introducing several changes to support the new characteristics of CityGML 3.0 and a significant redesign and restructuring of the database schema. However, the current 3DCityDB-Tools plug-in for QGIS does not support the latest CityGML and 3DCityDB versions. This paper presents the findings and experiences gathered to modify the plug-in’s server-side architecture to cope with the new 3DCityDB 5.0. Similar to what already happens with the current plug-in version, the proposed new approach enables the generation of GIS layers following the Simple-Feature-for-SQL model, optimising query performance and improving attribute management. The resulting vector-based layers can be seamlessly imported into QGIS, allowing for interaction between QGIS and the underlying CityGML data stored in the latest version of the 3DCityDB.
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The 3DCityDB-Tools plug-in for QGIS enables users to connect to the open-source 3D City Database (3DCityDB) 4.x, load CityGML 1.0 and 2.0 data, and structure it as GIS layers within QGIS. The plug-in simplifies interaction with the complex structure of the 3DCityDB 4.x by providing a GUI-based tool and a server-side package for seamless data retrieval and management from QGIS. With the release of the CityGML 3.0 conceptual data model in 2021, the 3D City Database has been updated to version 5.0, introducing several changes to support the new characteristics of CityGML 3.0 and a significant redesign and restructuring of the database schema. However, the current 3DCityDB-Tools plug-in for QGIS does not support the latest CityGML and 3DCityDB versions. This paper presents the findings and experiences gathered to modify the plug-in’s server-side architecture to cope with the new 3DCityDB 5.0. Similar to what already happens with the current plug-in version, the proposed new approach enables the generation of GIS layers following the Simple-Feature-for-SQL model, optimising query performance and improving attribute management. The resulting vector-based layers can be seamlessly imported into QGIS, allowing for interaction between QGIS and the underlying CityGML data stored in the latest version of the 3DCityDB.
This paper performs, describes, and evaluates a comparison of seven software tools (ArcGIS Pro, GRASS GIS, SAGA GIS, CitySim, Ladybug, SimStadt, and UMEP) to calculate solar irradiation. The analysis focuses on data requirements, software usability, and accuracy simulation output. The use case for the comparison is solar irradiation on building surfaces, in particular on roofs. The research involves collecting and preparing spatial and weather data. Two test areas—the Santana district in São Paulo, Brazil, and the Heino rural area in Raalte, the Netherlands—were selected. In both cases, the study area encompasses the vicinity of a weather station. Therefore, the meteorological data from these stations serve as ground truth for the validation of the simulation results. We create several models (raster and vector) to meet the diverse input requirements. We present our findings and discuss the output from the software tools from both quantitative and qualitative points of view. Vector-based simulation models offer better results than raster-based ones. However, they have more complex data requirements. Future research will focus on evaluating the quality of the simulation results on vertical and tilted surfaces as well as the calculation of direct and diffuse solar irradiation values for vector-based methods.
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This paper performs, describes, and evaluates a comparison of seven software tools (ArcGIS Pro, GRASS GIS, SAGA GIS, CitySim, Ladybug, SimStadt, and UMEP) to calculate solar irradiation. The analysis focuses on data requirements, software usability, and accuracy simulation output. The use case for the comparison is solar irradiation on building surfaces, in particular on roofs. The research involves collecting and preparing spatial and weather data. Two test areas—the Santana district in São Paulo, Brazil, and the Heino rural area in Raalte, the Netherlands—were selected. In both cases, the study area encompasses the vicinity of a weather station. Therefore, the meteorological data from these stations serve as ground truth for the validation of the simulation results. We create several models (raster and vector) to meet the diverse input requirements. We present our findings and discuss the output from the software tools from both quantitative and qualitative points of view. Vector-based simulation models offer better results than raster-based ones. However, they have more complex data requirements. Future research will focus on evaluating the quality of the simulation results on vertical and tilted surfaces as well as the calculation of direct and diffuse solar irradiation values for vector-based methods.
Journal article
(2025)
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Oscar Roman, Maarten Bassier, Giorgio Agugiaro, Ken Arroyo Ohori, Elisa M. Farella, Fabio Remondino
Digital Twins (DTs) are transforming construction and energy management sectors by integrating 3D surveying, monitoring, Building Performance Simulation (BPS), and Building Energy Simulation (BES) from the earliest design or retrofit stages. Moreover, dynamic thermal simulations further support energy performance assessments by modeling indoor conditions to meet comfort and efficiency targets. However, their reliability depends on accurate, standards-compliant 3D building models, which are costly to create. This research introduces a complete framework for automatically generating energy-focused Digital Twins (EDTs) directly from unstructured point clouds. Combining Deep Learning-based instance detection, Scan-to-BIM techniques, and computational geometry, the method produces simulation-ready models without manual intervention. The resulting EDTs streamline early-stage performance evaluation, enable scenario testing, and enhance decision making for energy-efficient retrofits, advancing smart-building design through predictive simulation.
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Digital Twins (DTs) are transforming construction and energy management sectors by integrating 3D surveying, monitoring, Building Performance Simulation (BPS), and Building Energy Simulation (BES) from the earliest design or retrofit stages. Moreover, dynamic thermal simulations further support energy performance assessments by modeling indoor conditions to meet comfort and efficiency targets. However, their reliability depends on accurate, standards-compliant 3D building models, which are costly to create. This research introduces a complete framework for automatically generating energy-focused Digital Twins (EDTs) directly from unstructured point clouds. Combining Deep Learning-based instance detection, Scan-to-BIM techniques, and computational geometry, the method produces simulation-ready models without manual intervention. The resulting EDTs streamline early-stage performance evaluation, enable scenario testing, and enhance decision making for energy-efficient retrofits, advancing smart-building design through predictive simulation.
From point clouds to CityGML 3.0
An approach to multi-granular urban road modelling
Journal article
(2025)
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Elisavet Tsiranidou, Giorgio Agugiaro, Antonio Fernández, Lucía Díaz Vilariño
Accurate semantic modelling of urban road infrastructure is critical for digital twins, traffic simulations, and smart city planning. This study presents a structured methodology to transform road elements segmented from urban point clouds into CityGML 3.0-compliant representations. Leveraging CityGML’s hierarchical Transportation module, the approach introduces a multi-level granularity framework—area, way, and lane—for representing road components like sidewalks, driving lanes, and parking areas. Following geometric pre-processing, segmented surfaces are semantically mapped into appropriate CityGML classes using a rule-based mapping strategy, enriched with descriptive attributes and hierarchical identifiers. The resulting XML-based datasets were validated and visualized using industry-standard tools such as FME, QGIS, and 3DCityDB, demonstrating successful integration into city-scale digital environments.
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Accurate semantic modelling of urban road infrastructure is critical for digital twins, traffic simulations, and smart city planning. This study presents a structured methodology to transform road elements segmented from urban point clouds into CityGML 3.0-compliant representations. Leveraging CityGML’s hierarchical Transportation module, the approach introduces a multi-level granularity framework—area, way, and lane—for representing road components like sidewalks, driving lanes, and parking areas. Following geometric pre-processing, segmented surfaces are semantically mapped into appropriate CityGML classes using a rule-based mapping strategy, enriched with descriptive attributes and hierarchical identifiers. The resulting XML-based datasets were validated and visualized using industry-standard tools such as FME, QGIS, and 3DCityDB, demonstrating successful integration into city-scale digital environments.
In the abstract, there is a typo in the name of the study area in the Netherlands: It is “Henio,” it should be “Heino.” [...]
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In the abstract, there is a typo in the name of the study area in the Netherlands: It is “Henio,” it should be “Heino.” [...]
The CityGML Energy Application Domain Extension (ADE), released in 2018, offers an open and standardised data model to facilitate multi-scale Urban Energy Modelling applications. The Energy ADE is based on and extends CityGML 2.0 and has been already used in several national and international projects, mainly focusing on the simulation and computation of the building energy performance based on the integration of semantic 3D city models and other sources of information. The technological innovations (e.g.The release of CityGML 3.0 in 2021) and experiences and feedback collected since its release have contributed to forge several new ideas to improve and update the Energy ADE. Since 2024, work has been going on to harmonise and implement such ideas, towards a so-called Energy ADE 2.0. This paper provides an overview of the development process of the conceptual model so far, and presents a selection of the major changes and improvements that have been made to the original data model of Energy ADE.
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The CityGML Energy Application Domain Extension (ADE), released in 2018, offers an open and standardised data model to facilitate multi-scale Urban Energy Modelling applications. The Energy ADE is based on and extends CityGML 2.0 and has been already used in several national and international projects, mainly focusing on the simulation and computation of the building energy performance based on the integration of semantic 3D city models and other sources of information. The technological innovations (e.g.The release of CityGML 3.0 in 2021) and experiences and feedback collected since its release have contributed to forge several new ideas to improve and update the Energy ADE. Since 2024, work has been going on to harmonise and implement such ideas, towards a so-called Energy ADE 2.0. This paper provides an overview of the development process of the conceptual model so far, and presents a selection of the major changes and improvements that have been made to the original data model of Energy ADE.
This paper presents the lessons learnt from the integration of open datasets in the Netherlands for the creation of a country-wide enriched semantic 3D city model for urban building energy modelling. Although the Netherlands provides open access to building data up to the dwelling level, several challenges still remain related to data fragmentation, inconsistency, and incompleteness. The resulting dataset uses the CityGML with the Energy ADE data model since they offer a robust framework for integrating geospatial and non-geospatial data for energy applications. Our research highlights the need for significant preprocessing, harmonisation pipelines, and enrichment strategies to address gaps in data completeness and reliability. Finally, we identify critical missing data (e.g., renovation history, thermal zoning, and detailed HVAC specifications) and propose directions for improvement.
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This paper presents the lessons learnt from the integration of open datasets in the Netherlands for the creation of a country-wide enriched semantic 3D city model for urban building energy modelling. Although the Netherlands provides open access to building data up to the dwelling level, several challenges still remain related to data fragmentation, inconsistency, and incompleteness. The resulting dataset uses the CityGML with the Energy ADE data model since they offer a robust framework for integrating geospatial and non-geospatial data for energy applications. Our research highlights the need for significant preprocessing, harmonisation pipelines, and enrichment strategies to address gaps in data completeness and reliability. Finally, we identify critical missing data (e.g., renovation history, thermal zoning, and detailed HVAC specifications) and propose directions for improvement.
Digital geoTwin
A CityGML-Based Data Model for the Virtual Replica of the City of Vienna
This paper presents a CityGML-based data model developed for the semantic 3D city model of Vienna, Austria. The data model consists in a profile of the CityGML 2.0 standard and has been extended by means of an Application Domain Extension (ADE) developed by the Department for Surveying and Mapping of the City of Vienna in order to comply with the current and future needs of the municipality. The definition and adoption of such data model are a fundamental part of Vienna’s “Digital geoTwin” project. The core of the strategy is to process the 3D measurement data of the surveying and mapping department from existing as well as new measurement methods directly into a Digital geoTwin—a virtual, semantic 3D replica of all objects in the city—and to derive other geodata products (city map, elevation models, etc.) from this 3D model. Furthermore, the Digital geoTwin should serve as a geometric and semantic basis for a digital twin of the City of Vienna. In order to define the data model for the Digital geoTwin, 3D modelling of all city objects has been carried out in a test area of the city, followed by a mapping of the objects to the CityGML data model. In an iterative development process, conceptual gaps have been identified, analysed and eventually formalized into a UML-based Application Domain Extension. Additionally, the free and open-source CityGML 3D City Database (3DCityDB) has been used for storage after being extended accordingly, and FME workbenches have been created to transform and import the original source data into the 3DCityDB and therefore test the suitability of the developed data model.
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This paper presents a CityGML-based data model developed for the semantic 3D city model of Vienna, Austria. The data model consists in a profile of the CityGML 2.0 standard and has been extended by means of an Application Domain Extension (ADE) developed by the Department for Surveying and Mapping of the City of Vienna in order to comply with the current and future needs of the municipality. The definition and adoption of such data model are a fundamental part of Vienna’s “Digital geoTwin” project. The core of the strategy is to process the 3D measurement data of the surveying and mapping department from existing as well as new measurement methods directly into a Digital geoTwin—a virtual, semantic 3D replica of all objects in the city—and to derive other geodata products (city map, elevation models, etc.) from this 3D model. Furthermore, the Digital geoTwin should serve as a geometric and semantic basis for a digital twin of the City of Vienna. In order to define the data model for the Digital geoTwin, 3D modelling of all city objects has been carried out in a test area of the city, followed by a mapping of the objects to the CityGML data model. In an iterative development process, conceptual gaps have been identified, analysed and eventually formalized into a UML-based Application Domain Extension. Additionally, the free and open-source CityGML 3D City Database (3DCityDB) has been used for storage after being extended accordingly, and FME workbenches have been created to transform and import the original source data into the 3DCityDB and therefore test the suitability of the developed data model.
Towards a framework for point-cloud-based visual analysis of historic gardens
Jichang Garden as a case study
Historic gardens, regarded as a significant genre of cultural heritage, encapsulate the enduring essence of bygone eras while concurrently transcending temporal boundaries to resonate with the present and future. These gardens provide us vitality and inspiration, holding a collective repository of human memory and serving as a testament to our shared heritage. However, like landscapes, gardens constantly change through natural processes and human interventions. How can we preserve these gardens, though changes are unavoidable? Spatial and visual characteristics are the gardens' essential characteristics, and point-cloud (LiDAR) technologies are powerful tools to reveal and analyze gardens’ spatial-visual relationships and characteristics. Therefore, this paper aims to present a point-cloud-based approach to identifying spatial-visual design principles and making them operational to protect and develop historic gardens. Additionally, several methods have been proposed in this research, including (a) a voxel-based method to transfer points into a solid model for GIS-based computation, (b) a novel method to analyze the field of view (FOV), and (c) a systemic framework to reveal historic gardens’ spatial-visual characteristics based on the voxelized model. Jichang Garden, a historic garden in Wuxi, China, known for its visual design and spatial arrangement, has been selected as a case study to showcase how to apply the methods proposed by this paper. The findings include the design principles for the water body, the arrangement for a route, and the planting strategies of the garden. The conservational strategies have been formed based on the findings, and the appliable potentials and limitations of the methods have also been discussed.
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Historic gardens, regarded as a significant genre of cultural heritage, encapsulate the enduring essence of bygone eras while concurrently transcending temporal boundaries to resonate with the present and future. These gardens provide us vitality and inspiration, holding a collective repository of human memory and serving as a testament to our shared heritage. However, like landscapes, gardens constantly change through natural processes and human interventions. How can we preserve these gardens, though changes are unavoidable? Spatial and visual characteristics are the gardens' essential characteristics, and point-cloud (LiDAR) technologies are powerful tools to reveal and analyze gardens’ spatial-visual relationships and characteristics. Therefore, this paper aims to present a point-cloud-based approach to identifying spatial-visual design principles and making them operational to protect and develop historic gardens. Additionally, several methods have been proposed in this research, including (a) a voxel-based method to transfer points into a solid model for GIS-based computation, (b) a novel method to analyze the field of view (FOV), and (c) a systemic framework to reveal historic gardens’ spatial-visual characteristics based on the voxelized model. Jichang Garden, a historic garden in Wuxi, China, known for its visual design and spatial arrangement, has been selected as a case study to showcase how to apply the methods proposed by this paper. The findings include the design principles for the water body, the arrangement for a route, and the planting strategies of the garden. The conservational strategies have been formed based on the findings, and the appliable potentials and limitations of the methods have also been discussed.
Journal article
(2024)
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Bing-Shiuan Tsai, Lars Huizer, Michele Giampaolo, Sérénic Monté, Sicong Gong, Gabriel Garcia, Giorgio Agugiaro
This paper describes the proposed methodology, the implementation, and the experience resulting from the further development of a tool, embedded in Rhinoceros/Grasshopper, that allows to perform preliminary environmental analyses at district scale in the case of a new planned building. The CAD-based parametric 3D model of a “new” building, generated in Grasshopper, is enriched with and embedded into a 3D urban scene of the block/district where it is planned to be built. The resulting 3D scene is then used to perform shadowing, solar and wind analyses that are used by architects and engineers in their preliminary development phases of the project. The work stems from a preliminary analysis in terms of data and software requirements carried out between practitioners from both the GIS and AEC domain.
More in detail, a series of modules in Grasshopper have been developed that allow to import GIS “surrounding” data at district scale (e.g. buildings, terrain) and to blend them with the “new” building model, in order to perform environmental analyses in (near) real time while the designer interactively changes the design parameters of the building and its position. The paper presents the results and discusses the inherent limitations. ...
More in detail, a series of modules in Grasshopper have been developed that allow to import GIS “surrounding” data at district scale (e.g. buildings, terrain) and to blend them with the “new” building model, in order to perform environmental analyses in (near) real time while the designer interactively changes the design parameters of the building and its position. The paper presents the results and discusses the inherent limitations. ...
This paper describes the proposed methodology, the implementation, and the experience resulting from the further development of a tool, embedded in Rhinoceros/Grasshopper, that allows to perform preliminary environmental analyses at district scale in the case of a new planned building. The CAD-based parametric 3D model of a “new” building, generated in Grasshopper, is enriched with and embedded into a 3D urban scene of the block/district where it is planned to be built. The resulting 3D scene is then used to perform shadowing, solar and wind analyses that are used by architects and engineers in their preliminary development phases of the project. The work stems from a preliminary analysis in terms of data and software requirements carried out between practitioners from both the GIS and AEC domain.
More in detail, a series of modules in Grasshopper have been developed that allow to import GIS “surrounding” data at district scale (e.g. buildings, terrain) and to blend them with the “new” building model, in order to perform environmental analyses in (near) real time while the designer interactively changes the design parameters of the building and its position. The paper presents the results and discusses the inherent limitations.
More in detail, a series of modules in Grasshopper have been developed that allow to import GIS “surrounding” data at district scale (e.g. buildings, terrain) and to blend them with the “new” building model, in order to perform environmental analyses in (near) real time while the designer interactively changes the design parameters of the building and its position. The paper presents the results and discusses the inherent limitations.
Human‑centric computational urban design
Optimizing high‑density urban areas to enhance human subjective well‑being
Urban areas face increasing pressure due to densification, presenting numerous challenges involving various stakeholders. The impact of densification on human well-being in existing urban areas can be both positive and negative, which requires a comprehensive understanding of its consequences. Computational Urban Design (CUD) emerges as a valuable tool in this context, offering rapid generation and evaluation of design solutions, although it currently lacks consideration for human perception in urban areas. This research addresses the challenge of incorporating human perception into computational urban design in the context of urban densification, and therefore demonstrates a complete process. Using Place Pulse 2.0 data and multinomial logit models, the study first quantifies the relationship between volumetric built elements and human perception (beauty, liveliness, and safety). The findings are then integrated into a Grasshopper-based CUD tool, enabling the optimization of parametric designs based on human perception criteria. The results show the potential of this approach. Finally, future research and development ideas are suggested based on the experiences and insights derived from this study.
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Urban areas face increasing pressure due to densification, presenting numerous challenges involving various stakeholders. The impact of densification on human well-being in existing urban areas can be both positive and negative, which requires a comprehensive understanding of its consequences. Computational Urban Design (CUD) emerges as a valuable tool in this context, offering rapid generation and evaluation of design solutions, although it currently lacks consideration for human perception in urban areas. This research addresses the challenge of incorporating human perception into computational urban design in the context of urban densification, and therefore demonstrates a complete process. Using Place Pulse 2.0 data and multinomial logit models, the study first quantifies the relationship between volumetric built elements and human perception (beauty, liveliness, and safety). The findings are then integrated into a Grasshopper-based CUD tool, enabling the optimization of parametric designs based on human perception criteria. The results show the potential of this approach. Finally, future research and development ideas are suggested based on the experiences and insights derived from this study.
Journal article
(2024)
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Jasper van der Vaart, Jantien Stoter, Giorgio Agugiaro, Ken Arroyo Ohori, Amir Hakim, Siham El Yamani
The role and adoption of 3D city models have been changing from a data endpoint to a centralised data source that is used for a variety of different analyses in different sectors. This change has not yet been fully completed and the transition process is still very noticeable at certain places. For example, data required for city-scale analyses are often missing, incorrect, or not stored in a standard way. A subset of these data (E.g. shell volume, shell area & footprint area) can be approximated from lower LoD shapes (LoD2.2 or lower) in the 3D city models. However, these models frequently simplify reality and therefore these approximations are not accurate. This paper proposes computing these data by voxelising Building Information Modelling (BIM) models representing the same buildings as the 3D city model. It is shown that a subset of these approximations (shell volume & footprint area) are more accurate than values computed from lower LoD shapes. Storing these data as attributes of the building models in 3D city models can improve the ease of use and the outcome of city-scale analyses. The computed values from BIM models can also be assigned to outputs of BIM to Geo conversions. This overturns the accuracy loss of the geometry caused by the conversion in which geometry is significantly generalised and simplified.
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The role and adoption of 3D city models have been changing from a data endpoint to a centralised data source that is used for a variety of different analyses in different sectors. This change has not yet been fully completed and the transition process is still very noticeable at certain places. For example, data required for city-scale analyses are often missing, incorrect, or not stored in a standard way. A subset of these data (E.g. shell volume, shell area & footprint area) can be approximated from lower LoD shapes (LoD2.2 or lower) in the 3D city models. However, these models frequently simplify reality and therefore these approximations are not accurate. This paper proposes computing these data by voxelising Building Information Modelling (BIM) models representing the same buildings as the 3D city model. It is shown that a subset of these approximations (shell volume & footprint area) are more accurate than values computed from lower LoD shapes. Storing these data as attributes of the building models in 3D city models can improve the ease of use and the outcome of city-scale analyses. The computed values from BIM models can also be assigned to outputs of BIM to Geo conversions. This overturns the accuracy loss of the geometry caused by the conversion in which geometry is significantly generalised and simplified.
Nowadays, our society is in the transit to adopt more sustainable energy sources to reduce our impact on the environment; one alternative is solar energy. However, this is highly affected by the surroundings, which might cause shadowing effects. In this paper, we present our method to perform shadowing calculations in urban areas using semantic 3D city models, which is split into five sections: Point Grid Generation, Sun-Ray Generation, Nightside Filtering, Bounding Volume Hierarchy and the intersection between the sun rays and the BVH to identify which locations are shadowed at a given moment (epoch). Our tests are performed in Rotterdam’s city center, a dense urban area in The Netherlands. Our initial results indicate that the computational time per 100 k grid points fluctuates within 0.2–0.7s.
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Nowadays, our society is in the transit to adopt more sustainable energy sources to reduce our impact on the environment; one alternative is solar energy. However, this is highly affected by the surroundings, which might cause shadowing effects. In this paper, we present our method to perform shadowing calculations in urban areas using semantic 3D city models, which is split into five sections: Point Grid Generation, Sun-Ray Generation, Nightside Filtering, Bounding Volume Hierarchy and the intersection between the sun rays and the BVH to identify which locations are shadowed at a given moment (epoch). Our tests are performed in Rotterdam’s city center, a dense urban area in The Netherlands. Our initial results indicate that the computational time per 100 k grid points fluctuates within 0.2–0.7s.
Journal article
(2024)
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Oscar Roman, Gabriele Mazzacca, Mariarosaria Farella, F. Remondino, Maarten Bassier, Giorgio Agugiaro
In many countries, recent boosts in the construction and renovation sectors and energy efficiency directives are driving a growing interest in the built environment among designers and maintainers. In this context, customized software solutions tailored for Building Information Modelling (BIM) and Building Energy Modelling (BEM) are proving to be indispensable for optimizing operational efficiency within the Architecture, Engineering, Construction, Owner, and Operator (AECOO) sector and for facilitating the generation of buildings' Digital Twins (DTs). These DTs rely on accurate geometry and ancillary information (semantics, sensors, etc.) to define properties of single elements, enabling crucial simulations in structural conditions or energy needs. However, BIM and BEM model creation and their enrichment with semantic information are highly time-consuming and prone to manual errors. Hence, there is an increasing demand for automatic methods featuring a high level of geometric accuracy to reconstruct building elements, such as walls, floors, and openings captured via 3D reality-based surveying. This paper introduces an automated method for creating Boundary Representation (B-Rep) models from 3D surveying data for the generation of digital building replicas. The method is based on the detection and computation of topological elements from 3D reality-based point clouds. It proves valuable for architectural or design workflows and for conducting energy or quality system simulations.
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In many countries, recent boosts in the construction and renovation sectors and energy efficiency directives are driving a growing interest in the built environment among designers and maintainers. In this context, customized software solutions tailored for Building Information Modelling (BIM) and Building Energy Modelling (BEM) are proving to be indispensable for optimizing operational efficiency within the Architecture, Engineering, Construction, Owner, and Operator (AECOO) sector and for facilitating the generation of buildings' Digital Twins (DTs). These DTs rely on accurate geometry and ancillary information (semantics, sensors, etc.) to define properties of single elements, enabling crucial simulations in structural conditions or energy needs. However, BIM and BEM model creation and their enrichment with semantic information are highly time-consuming and prone to manual errors. Hence, there is an increasing demand for automatic methods featuring a high level of geometric accuracy to reconstruct building elements, such as walls, floors, and openings captured via 3D reality-based surveying. This paper introduces an automated method for creating Boundary Representation (B-Rep) models from 3D surveying data for the generation of digital building replicas. The method is based on the detection and computation of topological elements from 3D reality-based point clouds. It proves valuable for architectural or design workflows and for conducting energy or quality system simulations.
Semantic 3D city models as support for urban flood resilience
Experiences from Rotterdam
This paper presents a process to develop a CityGML-based 3D city model that, together with results from a flood simulation, can be used to investigate direct and indirect effects of floods on a city, its inhabitants and its critical infrastructure, and to quantify such effects by means of a Flood Resilience Score. In addition, the model can be used as a spatial planning support tool for urban planners to prioritise the redevelopment of certain areas and to test new spatial design decisions. First, a semantic 3D city model is prepared and enriched with additional building and infrastructure information. Then a Flood Resilience Score (FReSco) is defined and computed by quantifying the direct and indirect impacts of flooding on buildings, households, and critical infrastructure points using information from both the 3D city model and the flood simulation results. Lastly, a prototype of a spatial planning support tool is proposed to evaluate the flood resilience of a new environmental plan. As a case study, the neighbourhood of “Nieuw Kralingen” in Rotterdam was chosen. Overall, the outcomes of this work are meant to help cities better understand the impacts of flooding and adjust their urban planning activities accordingly. At the same time, the developed methodology also tests the strengths and limits of CityGML-based 3D city models in combination with openly available data and software.
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This paper presents a process to develop a CityGML-based 3D city model that, together with results from a flood simulation, can be used to investigate direct and indirect effects of floods on a city, its inhabitants and its critical infrastructure, and to quantify such effects by means of a Flood Resilience Score. In addition, the model can be used as a spatial planning support tool for urban planners to prioritise the redevelopment of certain areas and to test new spatial design decisions. First, a semantic 3D city model is prepared and enriched with additional building and infrastructure information. Then a Flood Resilience Score (FReSco) is defined and computed by quantifying the direct and indirect impacts of flooding on buildings, households, and critical infrastructure points using information from both the 3D city model and the flood simulation results. Lastly, a prototype of a spatial planning support tool is proposed to evaluate the flood resilience of a new environmental plan. As a case study, the neighbourhood of “Nieuw Kralingen” in Rotterdam was chosen. Overall, the outcomes of this work are meant to help cities better understand the impacts of flooding and adjust their urban planning activities accordingly. At the same time, the developed methodology also tests the strengths and limits of CityGML-based 3D city models in combination with openly available data and software.
With the increasing adoption of semantic 3D city models, the relevance of applications in the field of Urban Building Energy Modelling (UBEM) has rapidly grown, as the building sector accounts for a large part of the total energy consumption. UBEM allows us to better understand the energy performance of the building stock and can contribute to defining refurbishment strategies. However, UBEM applications require lots of heterogeneous data, eventually advocating for standards for data interoperability. The Energy Application Domain Extension has been created to cope with UBEM data requirements and offers a standardised data model that builds upon the CityGML standard. The Energy ADE 1.0, released in 2018, creates new classes and adds new properties to existing classes of the CityGML 2.0 Core and Building modules. CityGML 3.0, released in 2021, has introduced several changes to the data model and its ADE mechanism. These changes render the Energy ADE incompatible with CityGML 3.0. This article presents how the Energy ADE has been ported to CityGML 3.0 to allow, on the one hand, for a lossless data conversion and, on the other hand, to exploit the new characteristics of CityGML 3.0 while keeping a logical symmetry between the ADE classes of both CityGML versions. The article describes the chosen methodology, the mapping strategies, the implementation steps, as well as the data conversion tests to check the validity of the “new” Energy ADE for CityGML 3.0.
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With the increasing adoption of semantic 3D city models, the relevance of applications in the field of Urban Building Energy Modelling (UBEM) has rapidly grown, as the building sector accounts for a large part of the total energy consumption. UBEM allows us to better understand the energy performance of the building stock and can contribute to defining refurbishment strategies. However, UBEM applications require lots of heterogeneous data, eventually advocating for standards for data interoperability. The Energy Application Domain Extension has been created to cope with UBEM data requirements and offers a standardised data model that builds upon the CityGML standard. The Energy ADE 1.0, released in 2018, creates new classes and adds new properties to existing classes of the CityGML 2.0 Core and Building modules. CityGML 3.0, released in 2021, has introduced several changes to the data model and its ADE mechanism. These changes render the Energy ADE incompatible with CityGML 3.0. This article presents how the Energy ADE has been ported to CityGML 3.0 to allow, on the one hand, for a lossless data conversion and, on the other hand, to exploit the new characteristics of CityGML 3.0 while keeping a logical symmetry between the ADE classes of both CityGML versions. The article describes the chosen methodology, the mapping strategies, the implementation steps, as well as the data conversion tests to check the validity of the “new” Energy ADE for CityGML 3.0.
Conference paper
(2024)
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Bing-Shiuan Tsai, Lars Huizer, Michele Giampaolo, Sérénic Monté, Sicong Gong, Francisco Gabriel García González, Giorgio Agugiaro
With the current high speed and scale of urbanisation, there is a growing demand for affordable housing – together with all other aspects that are tightly related to it: infrastructure for transportation, utility networks, etc. For this reason, integrated planning is playing more and more a crucial role as the impacts of a new construction project should be investigated, evaluated and minimised from the very early stages of the design process (Josuf et al., 2017; Agugiaro et al., 2020). [...]
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With the current high speed and scale of urbanisation, there is a growing demand for affordable housing – together with all other aspects that are tightly related to it: infrastructure for transportation, utility networks, etc. For this reason, integrated planning is playing more and more a crucial role as the impacts of a new construction project should be investigated, evaluated and minimised from the very early stages of the design process (Josuf et al., 2017; Agugiaro et al., 2020). [...]
Solar energy is becoming increasingly important with the transition towards green and sustainable energy. Predicting solar irradiance is one of the core steps to optimise solar energy utilisation when planning and scheduling power grids. Accurate solar irradiance prediction can also help forecast microclimate conditions, enabling the analysis of citizens and planning of optimal intervention strategies for heating or cooling behaviour. This paper discusses a novel approach to computing the solar potential of buildings at the city level with promising scalability using semantic 3D city models. Experiments are conducted at different locations in the Netherlands. We evaluate our results by comparing them to the statistical Dutch data, and CitySim shows huge discrepancies in summer.
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Solar energy is becoming increasingly important with the transition towards green and sustainable energy. Predicting solar irradiance is one of the core steps to optimise solar energy utilisation when planning and scheduling power grids. Accurate solar irradiance prediction can also help forecast microclimate conditions, enabling the analysis of citizens and planning of optimal intervention strategies for heating or cooling behaviour. This paper discusses a novel approach to computing the solar potential of buildings at the city level with promising scalability using semantic 3D city models. Experiments are conducted at different locations in the Netherlands. We evaluate our results by comparing them to the statistical Dutch data, and CitySim shows huge discrepancies in summer.