Searched for: contributor%3A%22Hindriks%2C+K.V.+%28mentor%29%22
(1 - 20 of 21)

Pages

document
de Graaf, Marnix (author)
Social Robotics is an emerging field in Computer Science. Most social robots currently commercially available to buy do not have fast hardware components. As a result, the built-in software has low accuracy and performance with (amongst others) speech and facial recognition and dialogs during social interaction with users. Cloud computation...
master thesis 2019
document
Peeters, Tom (author)
In this thesis a cognitive multi-agent system is developed for the real-time strategy game StarCraft: Brood War using GOAL, a language developed at the Delft University of Technology. StarCraft provides various challenges to GOAL that it has not faced before in terms of complexity and quantity of agents. A connector is required for GOAL to...
master thesis 2018
document
van der Wal, R. (author), Kuipers, M.E. (author), Miljak, L. (author), de Vries, J.N. (author)
Robots play an increasingly large role in society and some material already exists that allows children to program robots in elementary school. However, this material often neglects the interactive capabilities of modern robots. The aim of this project is to teach children how to write interactive programs for a robot. For this purpose, a NAO...
bachelor thesis 2017
document
Griffioen, H.J. (author), Plenge, D. (author)
The Interactive Intelligence section of the TU Delft would like to replace the game UT3 that is used in the Multi-Agent Systems project (MAS-project), which is a part of the bachelor curriculum of computer science. The game that has been selected for this purpose is StarCraft. StarCraft is called the `next challenge in AI development' by Google....
bachelor thesis 2016
document
Mars, J.P. (author)
The ‘Lely Discovery’ is an automated mobile barn cleaner, which routes are programmed by a ‘teaching method’. The routes are specified by a linear action sequence to be executed by the robot. Teaching a route to the Lely Discovery requires users to execute every action first by walking the robot through the barn. The route teaching method is...
master thesis 2015
document
Rentmeester, M. (author)
Most recommender systems recommend items from a single domain. However, usually users’ preferences span across multiple domains. Cross-domain recommender systems can successfully recommend items in multiple domains when there is knowledge about the user’s preferences for items in at least one of the domains and when there is knowledge about...
master thesis 2014
document
Koeman, V.J. (author)
For the GOAL agent programming platform, a new, full-fledged IDE was created that provides support for all phases in the agent program development process, with the concepts of integration and adaptation at its base. Using the DLTK framework, a plug-in for the Eclipse platform was created in multiple iterations, continuously evaluating the...
master thesis 2014
document
Evers, P.H. (author), Hegemans, M. (author)
Report about the design and development of the Unreal Tournament 3 EIS Environment for GOAL.
bachelor thesis 2014
document
Dirkzwager, A.S.Y. (author)
With modern computers becoming more powerful, automated negotiation is coming more to the forefront of research. Software agents are able to aid human negotiators, help them achieve better outcomes and even negotiate on their behalf. An active topic in the field of automated negotiation concerns the development of negotiation strategies. While...
master thesis 2013
document
Korstanje, M.P. (author)
A variety of agent programming languages have been proposed in the literature but only few comparative studies have been performed to evaluate the strengths and weaknesses of these languages. In order to gain a better understanding of the programming features and the use of these features by programmers it is imperative to perform studies on...
master thesis 2013
document
Hendrikx, M.J.C. (author)
Automated negotiation agents are agents that interact in an environment for the settlement of a mutual concern. An important factor influencing the performance of a negotiation agent is how it takes the opponent into account. The main challenge in this aspect, is that opponents typically hide private information to avoid exploitation. In such a...
master thesis 2012
document
Dekker, M. (author)
In this thesis we discuss ways to improve teaching methods for agent oriented programming. The research approach consists of several steps. First data is gathered from groups of students participating in a first year agent programming project that uses the Unreal Tournament 2004 environment. The stronger and weaker groups are analyzed in a...
master thesis 2012
document
Hoepelman, D.J. (author), Van Velzen, J.B. (author), Van Vuuren, B. (author)
Configuration and implementation of an ERP system
bachelor thesis 2012
document
De Rijk, L.J.V. (author)
Multi-agent environment frameworks have been connected to Agent Programming Languages (APLs) before. These connections are created to combine the computational and graphical power offered by environment frameworks with the reasoning power of agents in APLs. However, only limited reasearch has been done to determine how the interface presented to...
master thesis 2011
document
Jongmans, S.S.T.Q. (author)
This thesis presents a novel approach to model checking of agent programs written in an agent programming language. The language we consider is GOAL. The novelty of the approach is that we implement model checking algorithms from scratch on top of the standard language interpreter. In contrast, in the literature on agent program verification,...
master thesis 2010
document
Ngai, K.S. (author)
When a group decides to plan and organize a vacation, many researchers mention that group decision making within the travel planning problem often leads to suboptimal decisions. This can be explained by the fact that the process of travel group decision making is typically ineffective. To overcome some of the problems, we propose an intelligent...
master thesis 2010
document
Touw Ngie Tjouw, K.J.A. (author)
A new Group Decision Support System (GDSS) has been developed that simplifies and improves group decision-making for travel consumers. Prior studies have shown that various irrational factors influence a group decision-making process. Moreover there is a lack of structured information that supports the decision process. Presently, different...
master thesis 2010
document
De Vries, W.A. (author)
In this thesis the agent programming language GOAL is extended with communication. For GOAL we pur- sue an implementation that has a well-founded theory as well as providing pragmatic programming constructs for the programmer. Existing technologies are reviewed to explore their approaches. Many of these technolo- gies have Speech-act theory as...
master thesis 2010
document
Van den Berg, A.M. (author)
Nowadays, the World Wide Web is becoming more and more an interactive and social platform than just a means to find information. This is called the Web 2.0. Quite new in the World Wide Web are widgets; small applications that use a little area of a website and displays something specific, often making use of a Web 2.0 application to get its...
master thesis 2009
document
Vink, M. (author)
Rationale Currently, there is an increasing demand for research concerning robots which can interact in a social and natural way with humans. Presently, there is still a gap in knowledge about how socio-cognitive robots with the ability to show intentional behavior can be developed. Research Question The goal of this research is to develop a...
master thesis 2009
Searched for: contributor%3A%22Hindriks%2C+K.V.+%28mentor%29%22
(1 - 20 of 21)

Pages