E.Y. Kim
Please Note
18 records found
1
TUItogether
A digital platform focused on improving the online booking experience for couples
The project direction of this thesis is focused on a relevant challenge. Namely, that couples often struggle to come together and make decisions about their vacations together. Booking together as a couple proves to be a collaborative process, including lots of time pressure, fragmented communication, and difficulty maintaining an overview. TUI’s current digital booking platform is focused on the individual, meaning it does not give the support needed for shared decision-making.
The research done during this project was conducted following the double diamond process and combined literature research together with qualitative methods. During the discovery phase, seven couples were asked to map out their current booking process. Giving a better understanding of the current booking scenario of couples. This was concluded into a customer journey, displaying that the largest pain point was finding time to physically sit together and make decisions. The second finding was that couples were overwhelmed by the amount of accommodations they had to choose from, and comparing them. Research also showed that in the current scenario, certain psychological needs were not adequately supported.
Based on these insights, the final concept was developed, TUItogether. TUItogether is a digital platform integrated into TUI’s existing app that works as a shared planning environment for couples. It lets partners link their accounts, explore accommodations independently, communicate with each other, and make decisions together in a structured way. The concept's focus is on reducing friction between partners, supporting asynchronous collaboration, improving the overview, and finally increasing the confidence of the couple after they have made their final decisions.
The concept was validated with three couples and internally with an employee of TUI. The couples responded positively, saying they found the concept to be clear, organized, and supported then to make decisions together about accommodations. TUI also saw strategic value in the concept, especially the opportunity to increase app engagement and strengthen its app as a key touchpoint. While the concept was seen as realistic and valuable, further technical validation is still required.
Overall, this thesis concludes that improving the online accommodation booking experience for couples requires a digital environment that supports them in navigating complex decisions together. TUItogether offers them a way to do so.
...
The project direction of this thesis is focused on a relevant challenge. Namely, that couples often struggle to come together and make decisions about their vacations together. Booking together as a couple proves to be a collaborative process, including lots of time pressure, fragmented communication, and difficulty maintaining an overview. TUI’s current digital booking platform is focused on the individual, meaning it does not give the support needed for shared decision-making.
The research done during this project was conducted following the double diamond process and combined literature research together with qualitative methods. During the discovery phase, seven couples were asked to map out their current booking process. Giving a better understanding of the current booking scenario of couples. This was concluded into a customer journey, displaying that the largest pain point was finding time to physically sit together and make decisions. The second finding was that couples were overwhelmed by the amount of accommodations they had to choose from, and comparing them. Research also showed that in the current scenario, certain psychological needs were not adequately supported.
Based on these insights, the final concept was developed, TUItogether. TUItogether is a digital platform integrated into TUI’s existing app that works as a shared planning environment for couples. It lets partners link their accounts, explore accommodations independently, communicate with each other, and make decisions together in a structured way. The concept's focus is on reducing friction between partners, supporting asynchronous collaboration, improving the overview, and finally increasing the confidence of the couple after they have made their final decisions.
The concept was validated with three couples and internally with an employee of TUI. The couples responded positively, saying they found the concept to be clear, organized, and supported then to make decisions together about accommodations. TUI also saw strategic value in the concept, especially the opportunity to increase app engagement and strengthen its app as a key touchpoint. While the concept was seen as realistic and valuable, further technical validation is still required.
Overall, this thesis concludes that improving the online accommodation booking experience for couples requires a digital environment that supports them in navigating complex decisions together. TUItogether offers them a way to do so.
From Profiles to Onboarding Methods
A Guideline for Onboarding Leads Supporting Digital Adoption
The research followed a multi-stage process, beginning with desk research and interviews, and progressing through iterative prototyping and testing. A six-dimensional coding system was developed to align employee profiles with onboarding methods, creating a structured framework for direct comparison and matching.
The final deliverable integrates backend logic with a frontend interface, providing onboarding leads with a clear, step-by-step flow: from inputting employee traits, to generating personalized method lists, and to merging group-level results. The framework has been initiated for testing within Amgen’s digital transformation program, and it shows potential for broader application in other organizations seeking structured and adaptive onboarding strategies. ...
The research followed a multi-stage process, beginning with desk research and interviews, and progressing through iterative prototyping and testing. A six-dimensional coding system was developed to align employee profiles with onboarding methods, creating a structured framework for direct comparison and matching.
The final deliverable integrates backend logic with a frontend interface, providing onboarding leads with a clear, step-by-step flow: from inputting employee traits, to generating personalized method lists, and to merging group-level results. The framework has been initiated for testing within Amgen’s digital transformation program, and it shows potential for broader application in other organizations seeking structured and adaptive onboarding strategies.
Wellbeing in regional public transport
Designing a wellbeing stimulating concept for 2040 regional public transport in Noord-Holland Noord
This project, conducted in collaboration with Provincie Noord-Holland, envisions a design for a 2040 regional public transport system that prioritizes traveller wellbeing over operational efficiency.
The project follows a design process rooted in the Vision in Product Design method, supplemented by theory of Fundamental Needs and the usage of user personas, to enable a future oriented but human centered approach that integrates the needs of the users into a future concept design.
In the initial research, literature review, observational studies and user interviews were used to gain a baseline understanding of the context and users. Findings revealed a lack of accessibility and user satisfaction, as well as a risk for social isolation and car dependency.
Using these insights, a current day worldview was sketched, supported by five user personas, which could be used in combination with a trend and development analysis to develop future scenarios with user profiles. These scenarios highlight risks of over-optimization and social isolation in and outside of public transport. They also propose an alternative, more desirable vision instead, one of social vibrancy and a community oriented public transport system. A mission was then formulated to design an intervention to encourages travellers to reach out and connect with the people and the world around them, and to realize the desired vision.
Through various steps of ideation, development and iteration, the 2040 concept, Sociaal-waardig OV, is designed, a reimagined public transport system which transforms public transport into a socially enriching experience. The proposed system is built on three core elements:
- Empowered Hosts: Bus drivers evolve into community hosts, fostering positive interactions and creating welcoming social environments.
- Inviting Spaces: Creating dynamic (buses), static (hubs), and digital spaces that evoke warmth, inclusivity, and connectivity.
- Seamless Supporting Network: Background technologies handle logistics like payments and scheduling, allowing travellers and hosts to focus on meaningful social interactions.
Validation through discussions with experts highlighted the system's alignment with regional goals of Provincie Noord-Holland towards social connectivity and accessibility.
Finally, to guide implementation, a roadmap is proposed, providing guidance towards future steps over three time scale, aligning with three concession periods (2018 – 2028, 2028 – 2038 and 2038 – 2048) towards gradually integrating the redesigned system, before scaling, expanding and evolving the system. Additionally, design guidelines are given as well to aid in adapting the core ideas of this project into different contexts and design challenges. ...
This project, conducted in collaboration with Provincie Noord-Holland, envisions a design for a 2040 regional public transport system that prioritizes traveller wellbeing over operational efficiency.
The project follows a design process rooted in the Vision in Product Design method, supplemented by theory of Fundamental Needs and the usage of user personas, to enable a future oriented but human centered approach that integrates the needs of the users into a future concept design.
In the initial research, literature review, observational studies and user interviews were used to gain a baseline understanding of the context and users. Findings revealed a lack of accessibility and user satisfaction, as well as a risk for social isolation and car dependency.
Using these insights, a current day worldview was sketched, supported by five user personas, which could be used in combination with a trend and development analysis to develop future scenarios with user profiles. These scenarios highlight risks of over-optimization and social isolation in and outside of public transport. They also propose an alternative, more desirable vision instead, one of social vibrancy and a community oriented public transport system. A mission was then formulated to design an intervention to encourages travellers to reach out and connect with the people and the world around them, and to realize the desired vision.
Through various steps of ideation, development and iteration, the 2040 concept, Sociaal-waardig OV, is designed, a reimagined public transport system which transforms public transport into a socially enriching experience. The proposed system is built on three core elements:
- Empowered Hosts: Bus drivers evolve into community hosts, fostering positive interactions and creating welcoming social environments.
- Inviting Spaces: Creating dynamic (buses), static (hubs), and digital spaces that evoke warmth, inclusivity, and connectivity.
- Seamless Supporting Network: Background technologies handle logistics like payments and scheduling, allowing travellers and hosts to focus on meaningful social interactions.
Validation through discussions with experts highlighted the system's alignment with regional goals of Provincie Noord-Holland towards social connectivity and accessibility.
Finally, to guide implementation, a roadmap is proposed, providing guidance towards future steps over three time scale, aligning with three concession periods (2018 – 2028, 2028 – 2038 and 2038 – 2048) towards gradually integrating the redesigned system, before scaling, expanding and evolving the system. Additionally, design guidelines are given as well to aid in adapting the core ideas of this project into different contexts and design challenges.
Supplier engagement in early stage technology development
A case of liquid hydrogen equipment development at a major aircraft manufacturer
At the highest abstraction level, the analysis finds that uncertainty around hydrogen technologies for aviation drives the supplier engagement challenges. When requirements, specifications, deliverables, and development timelines are uncertain, suppliers are in many cases unable to engage. Concretely, the technological uncertainty leads the engineers to be overly cautious in the development of their equipment’s requirements. Over-caution leads to very challenging or impossible requirements which overload suppliers, especially non-aerospace suppliers. This ultimately leads to unsuccessful engagement, limiting the learning potential. Consequently, the lack of learning fuels the uncertainty in a perpetual positive feedback loop.
This research proposes two roadmaps detailing behavioural change through a ‘mindset shift’ of the internal stakeholders to break the uncertainty-fueled cycle mentioned above. The roadmaps link the ZEROe developments until 2030 with the value proposition to suppliers, assets and processes, and the development deliverables. Additionally, the research findings are implemented in the communication materials the engineers use during the Request For Technical Information (RFTI) phase towards suppliers. Through using lessons learned from earlier engagements, the requested RFTI process deliverables are tailored. By building up the technical complexity and load throughout the development, suppliers are less overwhelmed at the start, improving the chances of successful engagements.
...
At the highest abstraction level, the analysis finds that uncertainty around hydrogen technologies for aviation drives the supplier engagement challenges. When requirements, specifications, deliverables, and development timelines are uncertain, suppliers are in many cases unable to engage. Concretely, the technological uncertainty leads the engineers to be overly cautious in the development of their equipment’s requirements. Over-caution leads to very challenging or impossible requirements which overload suppliers, especially non-aerospace suppliers. This ultimately leads to unsuccessful engagement, limiting the learning potential. Consequently, the lack of learning fuels the uncertainty in a perpetual positive feedback loop.
This research proposes two roadmaps detailing behavioural change through a ‘mindset shift’ of the internal stakeholders to break the uncertainty-fueled cycle mentioned above. The roadmaps link the ZEROe developments until 2030 with the value proposition to suppliers, assets and processes, and the development deliverables. Additionally, the research findings are implemented in the communication materials the engineers use during the Request For Technical Information (RFTI) phase towards suppliers. Through using lessons learned from earlier engagements, the requested RFTI process deliverables are tailored. By building up the technical complexity and load throughout the development, suppliers are less overwhelmed at the start, improving the chances of successful engagements.
To address this, a literature review is first conducted. Two research gaps arise. First, empirical research concerning the entire user charging journey and service integration is lacking. Additionally, more influential factors should be identified while predicting user preference of charging decision. To bridge the gaps, semi-structured interviews is carried out to examine the journey from charging intent to completion and explore factors influencing driver decisions. User pain points are clustered into a journey map, revealing three main challenges hindering the seamless charging experience. The research suggests that addressing these challenges during planning phase can streamline the overall journey. Thus, the design goal is: “How might we design an effortless planning phase that adapts to user needs and contextual factors, ensuring a seamless public charging experience for BEV drivers.”
Based on literature and qualitative research, a route and charger suggestion service is proposed to enhance the overall charging experience. The mechanism behind the scenes is first outlined. Subsequently, five design guidelines are developed to inspire the creation of this new service, providing application strategies for potential service developers such as vehicle manufacturers and E-Mobility service providers (EMSPs). Moreover, interactive prototypes are created as a tool to validate the concept. At its core, this concept integrates factors from the vehicle, charging network, user behavior and preferences, as well as road and environmental conditions to deliver personalized and optimal charger suggestions in realtime. This minimizes cognitive effort, enabling informed and efficient charging decisions while driving, and ensuring compatibility between chargers, BEVs, and user preferences.
After creating the concept and prototypes, validation was conducted in person with several previous BEV drivers participating in the interview section, along with some experts. Feedback was collected through concept demonstrations, focusing on whether it aligns with the design goal and how BEV drivers perceive the new planning experience. The audience responded positively. Compared to the current fragmented planning experience, a more effortless route planning and charger selection process was validated, and users appreciated the context-aware service that made their charging experience relevant. However, further research is essential to gauge real-world feasibility by consulting stakeholders in the EV charging ecosystem. Additionally, exploring what other influential factors out there and how developers weighted them differently based on user preferences and situations is recommended. ...
To address this, a literature review is first conducted. Two research gaps arise. First, empirical research concerning the entire user charging journey and service integration is lacking. Additionally, more influential factors should be identified while predicting user preference of charging decision. To bridge the gaps, semi-structured interviews is carried out to examine the journey from charging intent to completion and explore factors influencing driver decisions. User pain points are clustered into a journey map, revealing three main challenges hindering the seamless charging experience. The research suggests that addressing these challenges during planning phase can streamline the overall journey. Thus, the design goal is: “How might we design an effortless planning phase that adapts to user needs and contextual factors, ensuring a seamless public charging experience for BEV drivers.”
Based on literature and qualitative research, a route and charger suggestion service is proposed to enhance the overall charging experience. The mechanism behind the scenes is first outlined. Subsequently, five design guidelines are developed to inspire the creation of this new service, providing application strategies for potential service developers such as vehicle manufacturers and E-Mobility service providers (EMSPs). Moreover, interactive prototypes are created as a tool to validate the concept. At its core, this concept integrates factors from the vehicle, charging network, user behavior and preferences, as well as road and environmental conditions to deliver personalized and optimal charger suggestions in realtime. This minimizes cognitive effort, enabling informed and efficient charging decisions while driving, and ensuring compatibility between chargers, BEVs, and user preferences.
After creating the concept and prototypes, validation was conducted in person with several previous BEV drivers participating in the interview section, along with some experts. Feedback was collected through concept demonstrations, focusing on whether it aligns with the design goal and how BEV drivers perceive the new planning experience. The audience responded positively. Compared to the current fragmented planning experience, a more effortless route planning and charger selection process was validated, and users appreciated the context-aware service that made their charging experience relevant. However, further research is essential to gauge real-world feasibility by consulting stakeholders in the EV charging ecosystem. Additionally, exploring what other influential factors out there and how developers weighted them differently based on user preferences and situations is recommended.
‘Talking with your car’
A Design Exploration of Human-Centered Conversational AI in Autonomous Vehicles
Finally, we reflect on our methodological approach to indicate directions for future studies on similar lines and discuss our research’s implications for professional practice. ...
Finally, we reflect on our methodological approach to indicate directions for future studies on similar lines and discuss our research’s implications for professional practice.
Framing a Guideline for Balancing Task Delegation of Human-Robot Collaboration in Automation processes
A Case Study on Automatic Passenger Boarding Bridge in Amsterdam-based Airport Autonomous Airside Operation
Through a combination of literature study, context research, in-depth interviews, and surveys, this study synthesizes insights to understand the changing nature of tasks, identify influential factors, and determine the appropriate level of human involvement with the main research question: “In the different PBB operation types (e.g., semi-auto controlled in a PBB, semi-auto controlled outside PBB), which tasks can be delegated to automated systems, and which tasks should be performed by humans?”
The main insights indicate that high-precision tasks are identified as potential candidates for AS delegation, while tasks requiring clear communication and meticulous inspection align better with human management. The study underscores the significance of effective information exchange, emphasizing the multifaceted roles of humans beyond mere data exchange.
To address this, two main outputs were introduced: one is a decision-making board game as a speculative probe called PBB, and the other one is a roadmap for RSG’s future vision, which can empower organizations with insights into the evolving nature of tasks for both humans and ASs. The PBB game is expected to allow diverse stakeholders to enact multiple scenarios in various decision pathways aligned with different levels of automation. Further, the roadmap will envision the optimal future scenario, leading to actionable plans for organizations with a holistic understanding of Human-Automation Collaboration (HAC).
...
Through a combination of literature study, context research, in-depth interviews, and surveys, this study synthesizes insights to understand the changing nature of tasks, identify influential factors, and determine the appropriate level of human involvement with the main research question: “In the different PBB operation types (e.g., semi-auto controlled in a PBB, semi-auto controlled outside PBB), which tasks can be delegated to automated systems, and which tasks should be performed by humans?”
The main insights indicate that high-precision tasks are identified as potential candidates for AS delegation, while tasks requiring clear communication and meticulous inspection align better with human management. The study underscores the significance of effective information exchange, emphasizing the multifaceted roles of humans beyond mere data exchange.
To address this, two main outputs were introduced: one is a decision-making board game as a speculative probe called PBB, and the other one is a roadmap for RSG’s future vision, which can empower organizations with insights into the evolving nature of tasks for both humans and ASs. The PBB game is expected to allow diverse stakeholders to enact multiple scenarios in various decision pathways aligned with different levels of automation. Further, the roadmap will envision the optimal future scenario, leading to actionable plans for organizations with a holistic understanding of Human-Automation Collaboration (HAC).
The Dynamic Human Vehicle Relationship through Robotic Interaction Systems
An exploratory look into how robots can add value to the interaction with fully autonomous vehicles
What emerging phenomena can be identified from the combination of AVs and robotics?
In what way could the combination of AVs and robotics add value to humans’ lives?
The project started by reviewing previous shifts in this relationship that came about with technological developments, and a similar analysis of robotics and its relationship to humans. After providing historical context and formulating the current state, the project continued with an exploration of existing work in academia and industry. The findings from this initial exploration helped define a further focus into the relationship between an AV and a community of people that surrounds it.
To gain user insights a co-creation workshop was conducted. In these workshops the participants were all part of a certain community, and their task was to envision how a ‘shared mobile space’ (an abstract term used in substitution of AV) and robotics could add value to their lives. The outcomes of these workshops were analysed and together with insights from the related work review they served as input for finding a design analogy for the envisioned future role of the AV. The selected analogy was that of a language buddy, which acts as a sort of catalyst for expats or refugees to be included in a community.
To finally bring all findings together and link them to the envisioned future role, a set of design principles was created. After iteration with mobility-related experts they were formulated as follows: when researchers and designers are working on future AVs, they should keep in mind that AVs should be considered shared mobile spaces rather than self-driving cars. Because of the robotic characteristics of the AV, its use-opportunities are far greater than just an evolution of current-day car use. To help with this notion, the following principles should be followed.
AVs provide opportunities for interest-based communities to be nonsimultaneously connected in a physical space;
Tailored NDRAs should be used to catalyse community inclusion;
Adaptability should be a core characteristic of an AV, therefore also of its design process.
The work that is presented aims to contribute to both academia and industry. Firstly by shining light on the overlooked community perspective on AV design. By providing the aforementioned design principles this work advocates researchers and practitioners to take on this perspective, to ensure a positive impact on the community level as well. Secondly, by promoting a less car-centric approach to AV design, broader and more experience-focused AV use opportunities may arise.
...
What emerging phenomena can be identified from the combination of AVs and robotics?
In what way could the combination of AVs and robotics add value to humans’ lives?
The project started by reviewing previous shifts in this relationship that came about with technological developments, and a similar analysis of robotics and its relationship to humans. After providing historical context and formulating the current state, the project continued with an exploration of existing work in academia and industry. The findings from this initial exploration helped define a further focus into the relationship between an AV and a community of people that surrounds it.
To gain user insights a co-creation workshop was conducted. In these workshops the participants were all part of a certain community, and their task was to envision how a ‘shared mobile space’ (an abstract term used in substitution of AV) and robotics could add value to their lives. The outcomes of these workshops were analysed and together with insights from the related work review they served as input for finding a design analogy for the envisioned future role of the AV. The selected analogy was that of a language buddy, which acts as a sort of catalyst for expats or refugees to be included in a community.
To finally bring all findings together and link them to the envisioned future role, a set of design principles was created. After iteration with mobility-related experts they were formulated as follows: when researchers and designers are working on future AVs, they should keep in mind that AVs should be considered shared mobile spaces rather than self-driving cars. Because of the robotic characteristics of the AV, its use-opportunities are far greater than just an evolution of current-day car use. To help with this notion, the following principles should be followed.
AVs provide opportunities for interest-based communities to be nonsimultaneously connected in a physical space;
Tailored NDRAs should be used to catalyse community inclusion;
Adaptability should be a core characteristic of an AV, therefore also of its design process.
The work that is presented aims to contribute to both academia and industry. Firstly by shining light on the overlooked community perspective on AV design. By providing the aforementioned design principles this work advocates researchers and practitioners to take on this perspective, to ensure a positive impact on the community level as well. Secondly, by promoting a less car-centric approach to AV design, broader and more experience-focused AV use opportunities may arise.
Framing the opportunities of robotics in meaningful autonomous vehicle experiences
An exploration of fundamental needs, AI-systems, and user interfaces
This graduation project explored the opportunities of using robotics and AI technology for the provision of meaningful autonomous in-vehicle experiences. In that aim, different user interfaces (UIs) were analyzed, as a way to visualize and study different user-technology interactions. The outcomes of the research comprise recommendations about promising scenarios that could be included in autonomous vehicles as well as insights into how different UIs shape user experiences differently.
The project first reviewed prior academic work on the topics of fundamental needs (from positive design), vehicle automation, user experience design, robotics, AI, and user interfaces. A research approach was proposed based on that analysis; because robotics and AI present ample capabilities, in-vehicle scenarios should be designed first, to later define (through UIs) the role that technology should have in those scenarios. These are the research questions that were proposed:
1. What in-vehicle scenarios can be designed to support
fundamental needs?
• How do different user interfaces enable those use cases?
• How do different types of user interfaces affect the in-vehicle user experiences?
2. What are the most promising scenario and user interface
combinations?
To answer those questions, a co-creative workshop was designed, with the aim of collecting user needs and perceptions as data. The participants were asked to envision future needs in AVs, based on the typology of 13 fundamental needs, as well as to design meaningful scenarios that would fulfill them. Through a questionnaire, they voted for the most promising scenarios (i.e., most attractive and most innovative scenarios). The workshop was conducted three times and a total of 18 participants were recruited.
The preliminary results from the workshop were 13 meaningful scenarios, each of them aimed at fulfilling one fundamental need; additionally, those scenarios were adapted to ambient, graphical, and tangible UIs. Besides, promising UI and scenario combinations were identified, according to the participant‘s perspective. Finally, insights were clustered on how different UIs shape the in-vehicle user experience. Those outcomes were contrasted and enriched in validation sessions, where a total of six field experts contributed. The experts brought in insights from the HCI, future mobility, and positive design fields.
This research aims to contribute to both industrial and academic practices. First, fundamental needs and sub-needs have been explored in the context of autonomous vehicles. Second, design directions and examples are offered for the development of meaningful in-vehicle experiences. Additionally, conclusions on how users perceive tangible, graphical, and ambient UIs are given, which could be used as guidelines for designing interactions. Finally, insights are offered about how end-users perceived innovations, as well as how innovative and attractive solutions are differently framed.
Finally, additional research paths were revealed through the study, that future research may consider. For instance, activity-based fundamental need hierarchies could vary across different demographic groups. Apart from that, further work could be done in the classification of the UIs, as well as in mapping out the interactions that they enabled. Finally, in-vehicle scenarios could be related to the concept of ’innovation adoption’ to study what solutions to develop further in the coming years.
...
This graduation project explored the opportunities of using robotics and AI technology for the provision of meaningful autonomous in-vehicle experiences. In that aim, different user interfaces (UIs) were analyzed, as a way to visualize and study different user-technology interactions. The outcomes of the research comprise recommendations about promising scenarios that could be included in autonomous vehicles as well as insights into how different UIs shape user experiences differently.
The project first reviewed prior academic work on the topics of fundamental needs (from positive design), vehicle automation, user experience design, robotics, AI, and user interfaces. A research approach was proposed based on that analysis; because robotics and AI present ample capabilities, in-vehicle scenarios should be designed first, to later define (through UIs) the role that technology should have in those scenarios. These are the research questions that were proposed:
1. What in-vehicle scenarios can be designed to support
fundamental needs?
• How do different user interfaces enable those use cases?
• How do different types of user interfaces affect the in-vehicle user experiences?
2. What are the most promising scenario and user interface
combinations?
To answer those questions, a co-creative workshop was designed, with the aim of collecting user needs and perceptions as data. The participants were asked to envision future needs in AVs, based on the typology of 13 fundamental needs, as well as to design meaningful scenarios that would fulfill them. Through a questionnaire, they voted for the most promising scenarios (i.e., most attractive and most innovative scenarios). The workshop was conducted three times and a total of 18 participants were recruited.
The preliminary results from the workshop were 13 meaningful scenarios, each of them aimed at fulfilling one fundamental need; additionally, those scenarios were adapted to ambient, graphical, and tangible UIs. Besides, promising UI and scenario combinations were identified, according to the participant‘s perspective. Finally, insights were clustered on how different UIs shape the in-vehicle user experience. Those outcomes were contrasted and enriched in validation sessions, where a total of six field experts contributed. The experts brought in insights from the HCI, future mobility, and positive design fields.
This research aims to contribute to both industrial and academic practices. First, fundamental needs and sub-needs have been explored in the context of autonomous vehicles. Second, design directions and examples are offered for the development of meaningful in-vehicle experiences. Additionally, conclusions on how users perceive tangible, graphical, and ambient UIs are given, which could be used as guidelines for designing interactions. Finally, insights are offered about how end-users perceived innovations, as well as how innovative and attractive solutions are differently framed.
Finally, additional research paths were revealed through the study, that future research may consider. For instance, activity-based fundamental need hierarchies could vary across different demographic groups. Apart from that, further work could be done in the classification of the UIs, as well as in mapping out the interactions that they enabled. Finally, in-vehicle scenarios could be related to the concept of ’innovation adoption’ to study what solutions to develop further in the coming years.
Design-driven venturing
Designing a new venturing architecture for Philips Domestic Appliances
As Philips Domestic Appliances was disconnected from Royal Philips in 2021, the need for new ‘ventures’ emerged in order to remain a leading innovator in the domestic appliances industry. The key questions are what new business opportunities to pursue and how to increase success in bringing meaningful innovation, fostering a forward-looking culture, and facilitating the development of new skills & capabilities. Eight in-depth interviews shed light on the current new business development practice at Philips DA. Four baseline results that highlight areas for further analysis were identified: ‘daring culture’, ‘consumer value’, ‘future visioning’, and ‘design strategy.’
Based on these baseline results, an inductive analysis yielded three themes: ‘Using design to unlock new value spaces’ (I), ‘Insight-driven value shaping’ (II), and ‘Visions that embrace risk’ (III). These themes orient venturing as a design-driven endeavor, in which consumer value is not only anticipated but actively shaped. Through co-design, the concept of insight-driven value shaping was developed into a new framework. The framework visualizes how the interface between an insight-driven perspective (e.g. trends, consumer needs), and a value shaping perspective (e.g. visions, value spaces) supports the client to identify new ‘seed’ opportunities.
This thesis adopts a design-driven venturing perspective and positions design-driven venturing as a subdomain of new business development. In discussing how NBX can pursue its vision of becoming an industry-leading venturing arm, the distinction between inbound change (how the environment changes Philips DA) and outbound change (how Philips DA can change its environment) clarifies how change affects NBX. The new architecture allows NBX to continuously adapt its practice and re-align capabilities and processes to cater to changing contexts of new business development, both inbound and outbound. ...
As Philips Domestic Appliances was disconnected from Royal Philips in 2021, the need for new ‘ventures’ emerged in order to remain a leading innovator in the domestic appliances industry. The key questions are what new business opportunities to pursue and how to increase success in bringing meaningful innovation, fostering a forward-looking culture, and facilitating the development of new skills & capabilities. Eight in-depth interviews shed light on the current new business development practice at Philips DA. Four baseline results that highlight areas for further analysis were identified: ‘daring culture’, ‘consumer value’, ‘future visioning’, and ‘design strategy.’
Based on these baseline results, an inductive analysis yielded three themes: ‘Using design to unlock new value spaces’ (I), ‘Insight-driven value shaping’ (II), and ‘Visions that embrace risk’ (III). These themes orient venturing as a design-driven endeavor, in which consumer value is not only anticipated but actively shaped. Through co-design, the concept of insight-driven value shaping was developed into a new framework. The framework visualizes how the interface between an insight-driven perspective (e.g. trends, consumer needs), and a value shaping perspective (e.g. visions, value spaces) supports the client to identify new ‘seed’ opportunities.
This thesis adopts a design-driven venturing perspective and positions design-driven venturing as a subdomain of new business development. In discussing how NBX can pursue its vision of becoming an industry-leading venturing arm, the distinction between inbound change (how the environment changes Philips DA) and outbound change (how Philips DA can change its environment) clarifies how change affects NBX. The new architecture allows NBX to continuously adapt its practice and re-align capabilities and processes to cater to changing contexts of new business development, both inbound and outbound.
AI Enabled Dynamic Capabilities
Helping Large Organisations to Overcome Disruptions with a Capability Orchestration Framework
disruptions. Covid-19 is used as an extreme use case in order to create these understandings. After primary and secondary research conclusions were developed, a conceptual framework was developed in order to orchestrate capabilities. This aims to help speed up the time taken for opportunities/threats to be translated into outcomes. This also aims to help improve the depth, diversity and accuracy of these outcomes.
...
disruptions. Covid-19 is used as an extreme use case in order to create these understandings. After primary and secondary research conclusions were developed, a conceptual framework was developed in order to orchestrate capabilities. This aims to help speed up the time taken for opportunities/threats to be translated into outcomes. This also aims to help improve the depth, diversity and accuracy of these outcomes.
Welcome to my Bubble
Designing the interaction between pedestrian, autonomous vehicle and the city at cross walk