F. Sleeswijk Visser
Please Note
28 records found
1
The project combined literature review, site observations, and ethnographic research with field activities developed together with residents and students. These activities included a card-based conversation tool with parents at the local school, a public flower vote to discuss greening proposals, a prioritisation matrix co-created with stakeholders, and the design of the Community Chronicle as an ongoing communication and feedback platform. Each method was prototyped in context to test how residents could be engaged in ways that fit into their everyday routines, while also creating opportunities for dialogue with municipal actors.
Findings show that participation in neighbourhood transformation requires more than one-off consultations: it depends on gradual trust-building, repeated interactions, and visible feedback loops that allow residents to see how their contributions shape outcomes. Tools such as the Community Chronicle demonstrated potential to sustain engagement beyond individual activities by providing a recognizable and accessible channel for updates and input.
The project delivers both a set of participatory tools and an iterative engagement growth model that municipalities can adapt in similar contexts. It contributes to the field of participatory urban design by showing how design research can scaffold inclusive, situated, and ongoing processes of co-creation in neighbourhood transformation. ...
The project combined literature review, site observations, and ethnographic research with field activities developed together with residents and students. These activities included a card-based conversation tool with parents at the local school, a public flower vote to discuss greening proposals, a prioritisation matrix co-created with stakeholders, and the design of the Community Chronicle as an ongoing communication and feedback platform. Each method was prototyped in context to test how residents could be engaged in ways that fit into their everyday routines, while also creating opportunities for dialogue with municipal actors.
Findings show that participation in neighbourhood transformation requires more than one-off consultations: it depends on gradual trust-building, repeated interactions, and visible feedback loops that allow residents to see how their contributions shape outcomes. Tools such as the Community Chronicle demonstrated potential to sustain engagement beyond individual activities by providing a recognizable and accessible channel for updates and input.
The project delivers both a set of participatory tools and an iterative engagement growth model that municipalities can adapt in similar contexts. It contributes to the field of participatory urban design by showing how design research can scaffold inclusive, situated, and ongoing processes of co-creation in neighbourhood transformation.
Enhancing Digital Health Integration
Service Mapping for Healthcare Professionals
The project combined a literature review, stakeholder interviews and iterative prototyping to create a functional tool and conceptual roadmap detailing the adoption journey of the tool within the healthcare setting. Interview and user test participants included design researchers in healthcare, implementation managers, and clinicians, primarily from the Leiden University Medical Centre. Insights from these activities shaped the functionality, usability, and collaborative potential of the tool.
The outcome is an online implementation tool centred on a shared service map. It enables future service users to analyse their current and future workflow with a focus on their evolving roles and responsibilities. By embedding service design principles into the process, it addresses one of the key barriers to digital health implementation: uncertainty about the real-world impact of change. ...
The project combined a literature review, stakeholder interviews and iterative prototyping to create a functional tool and conceptual roadmap detailing the adoption journey of the tool within the healthcare setting. Interview and user test participants included design researchers in healthcare, implementation managers, and clinicians, primarily from the Leiden University Medical Centre. Insights from these activities shaped the functionality, usability, and collaborative potential of the tool.
The outcome is an online implementation tool centred on a shared service map. It enables future service users to analyse their current and future workflow with a focus on their evolving roles and responsibilities. By embedding service design principles into the process, it addresses one of the key barriers to digital health implementation: uncertainty about the real-world impact of change.
Prepared Care for Discharge
Designing the First Steps to Improve the Hospital Discharge Process for Oncology Patients and Their Close Loved ones
Feeling Home
Opening up to the variety of flavours of living together in Woonontwikkeling Vredeoord
Throughout the project, stakeholders were actively involved. During the design phase, multiple prototypes were created and tested with residents. A brainstorming session with residents helped defining the concept direction, resulting in Babbeloord.
Babbeloord is a phonecell where users are guided through different tasks via a phone. First, you discover your own needs regarding living together in the neighbourhood through the fundamental needs cards on the wall. Then, they are asked to explain their needs, to then listen to the stories of their neighbours. At the end, a question is asked about what they have learned from this chat (Babbel), encouraging residents to reflect. This question is also displayed on a mirror hanging on the third wall of Babbeloord. Follow-ups take place after two and six months to inform residents about the insights gathered and how they will be used.
Babbeloord encourage residents to think about what they believe is important about living together. Babbeloord also provides valuable insights for the municipality. Since Babbeloord was designed for and with residents, it fits well within the neighborhood. The stories collected can provide new entry points for the municipality to act upon. Babbeloord was evaluated in the neighbourhood and validated with two residents who participated in this test. Furthermore, it was discussed with professionals working in the neighbourhood and colleagues from the municipality. These chats provided valuable insights for recommendations on the future use of Babbeloord.
...
Throughout the project, stakeholders were actively involved. During the design phase, multiple prototypes were created and tested with residents. A brainstorming session with residents helped defining the concept direction, resulting in Babbeloord.
Babbeloord is a phonecell where users are guided through different tasks via a phone. First, you discover your own needs regarding living together in the neighbourhood through the fundamental needs cards on the wall. Then, they are asked to explain their needs, to then listen to the stories of their neighbours. At the end, a question is asked about what they have learned from this chat (Babbel), encouraging residents to reflect. This question is also displayed on a mirror hanging on the third wall of Babbeloord. Follow-ups take place after two and six months to inform residents about the insights gathered and how they will be used.
Babbeloord encourage residents to think about what they believe is important about living together. Babbeloord also provides valuable insights for the municipality. Since Babbeloord was designed for and with residents, it fits well within the neighborhood. The stories collected can provide new entry points for the municipality to act upon. Babbeloord was evaluated in the neighbourhood and validated with two residents who participated in this test. Furthermore, it was discussed with professionals working in the neighbourhood and colleagues from the municipality. These chats provided valuable insights for recommendations on the future use of Babbeloord.
For various reasons, it can happen that a client is overpaid and needs to repay the excess amount to UWV. If the excess amount cannot reasonably be deducted from the client's monthly benefit, UWV's internal department, Verwerking Financiële Verplichtingen (VFV), handles the repayment process and assists clients in finding suitable payment options.
In addition to being unemployed, some of UWV's clients have financial debt that affects their ability to take action and be in control of their finances. These clients, in particular, face great difficulties during the repayment process with VFV. UWV would like to better serve these clients by giving them more control over their financial situation. While UWV has already conducted research on how clients experience the repayment process and is already developing digital services to support them, further insights were needed on how to address these clients' needs, how to develop solutions that serve these clients in a supportive and inclusive manner, and how to address their underlying needs.
In this design project, I used a User-Centered Design approach to gain a deeper understanding of the underlying needs of clients with financial debt and the difficulties they encounter during the repayment process. I discovered that clients with financial debt can perceive the initial notice about the repayment as a great and unexpected shock. These clients have an unmet need for more personal and proactive support from UWV. They do not feel seen and heard during their interactions with VFV and UWV's general helpdesk, and they lack perspective throughout the lengthy repayment process.
Through various design activities, including a co-creation session with clients from UWV, I designed a service concept tailored to the needs of VFV's clients with financial debt. This concept offers clients a kinder, softer introduction to the repayment process from VFV and provides personalized and proactive support through face-to-face or online service meetings with a designated employee from VFV. For this service concept, I designed four service touchpoints: an invitation card to kindly and personally invite the client to the meeting, a checklist for clients to prepare for the meeting in manageable steps, a note-taking sheet for clients to record expectations and agreements made during the service meeting, and several card designs to provide clients with a monthly overview of their payments to UWV.
Once UWV further develops and implements this service concept, I expect that clients with financial debt will feel more supported, seen, and heard by employees of VFV. Furthermore, I expect clients to be more inclined to get in contact with VFV due to the kind invitation beforehand and the personal relationship built with their designated contact at VFV after the service meeting. Consequently, this service is also expected to work preventively to avoid bigger financial problems in the future as a result of clients staying in contact with VFV. ...
For various reasons, it can happen that a client is overpaid and needs to repay the excess amount to UWV. If the excess amount cannot reasonably be deducted from the client's monthly benefit, UWV's internal department, Verwerking Financiële Verplichtingen (VFV), handles the repayment process and assists clients in finding suitable payment options.
In addition to being unemployed, some of UWV's clients have financial debt that affects their ability to take action and be in control of their finances. These clients, in particular, face great difficulties during the repayment process with VFV. UWV would like to better serve these clients by giving them more control over their financial situation. While UWV has already conducted research on how clients experience the repayment process and is already developing digital services to support them, further insights were needed on how to address these clients' needs, how to develop solutions that serve these clients in a supportive and inclusive manner, and how to address their underlying needs.
In this design project, I used a User-Centered Design approach to gain a deeper understanding of the underlying needs of clients with financial debt and the difficulties they encounter during the repayment process. I discovered that clients with financial debt can perceive the initial notice about the repayment as a great and unexpected shock. These clients have an unmet need for more personal and proactive support from UWV. They do not feel seen and heard during their interactions with VFV and UWV's general helpdesk, and they lack perspective throughout the lengthy repayment process.
Through various design activities, including a co-creation session with clients from UWV, I designed a service concept tailored to the needs of VFV's clients with financial debt. This concept offers clients a kinder, softer introduction to the repayment process from VFV and provides personalized and proactive support through face-to-face or online service meetings with a designated employee from VFV. For this service concept, I designed four service touchpoints: an invitation card to kindly and personally invite the client to the meeting, a checklist for clients to prepare for the meeting in manageable steps, a note-taking sheet for clients to record expectations and agreements made during the service meeting, and several card designs to provide clients with a monthly overview of their payments to UWV.
Once UWV further develops and implements this service concept, I expect that clients with financial debt will feel more supported, seen, and heard by employees of VFV. Furthermore, I expect clients to be more inclined to get in contact with VFV due to the kind invitation beforehand and the personal relationship built with their designated contact at VFV after the service meeting. Consequently, this service is also expected to work preventively to avoid bigger financial problems in the future as a result of clients staying in contact with VFV.
Considering design practice
The underutilized opportunities in collaborative design research projects for learning by design professionals
Demonstrating the impact of participatory design on citizens’ empowered citizenship
A framework and tool for understanding and demonstrating the impact of participatory design on citizens’ empowered citizenship
This research proposes the concept of empowered citizenship as a key form of impact that can be made on residents through a participatory design approach. It further details this concept in a framework that outlines the various components that make up empowered citizenship and the participatory design activities that are related to this impact. Empowered citizenship consists of two components: citizen empowerment (which consists of voice, agency and opportunity structure) and responsible citizenship (which consists of a sense of collectivity and citizenship abilities).
This framework was evaluated with designers. Furthermore, it was used to explore how the framework could be used to evaluate impact through a case study analysis. The findings from the case study further validated the framework, but also provided more learnings on participatory design and the measurement of impact.
Based on the learnings from literature and the case study the ‘Are we making impact?’ tool is introduced. This impact demonstration tool consists of a poster and a booklet. Both are set up around the same three elements: 1) What is impact in the participatory design context, 2) How to think about impact in participatory design projects, and 3) Demonstrating impact, step by step. The first two elements use the framework and impact considerations to help designers become aware of impact in their projects, better understand it, and be able to make informed decisions about it with clients in a kick-off. The third element provides an overview of the steps designers need to take to demonstrate the impact of their participatory approach.
The tool was evaluated with Zeewaardig and other participatory design studios. This demonstrated its value as a tool that helps designers to make more effective agreements at the front end of a project. This in turn will give them more freedom to work towards empowered citizenship. In addition, the tool helps to demonstrate impact and thus improve their practice and have more credible arguments towards (future) clients.
...
This research proposes the concept of empowered citizenship as a key form of impact that can be made on residents through a participatory design approach. It further details this concept in a framework that outlines the various components that make up empowered citizenship and the participatory design activities that are related to this impact. Empowered citizenship consists of two components: citizen empowerment (which consists of voice, agency and opportunity structure) and responsible citizenship (which consists of a sense of collectivity and citizenship abilities).
This framework was evaluated with designers. Furthermore, it was used to explore how the framework could be used to evaluate impact through a case study analysis. The findings from the case study further validated the framework, but also provided more learnings on participatory design and the measurement of impact.
Based on the learnings from literature and the case study the ‘Are we making impact?’ tool is introduced. This impact demonstration tool consists of a poster and a booklet. Both are set up around the same three elements: 1) What is impact in the participatory design context, 2) How to think about impact in participatory design projects, and 3) Demonstrating impact, step by step. The first two elements use the framework and impact considerations to help designers become aware of impact in their projects, better understand it, and be able to make informed decisions about it with clients in a kick-off. The third element provides an overview of the steps designers need to take to demonstrate the impact of their participatory approach.
The tool was evaluated with Zeewaardig and other participatory design studios. This demonstrated its value as a tool that helps designers to make more effective agreements at the front end of a project. This in turn will give them more freedom to work towards empowered citizenship. In addition, the tool helps to demonstrate impact and thus improve their practice and have more credible arguments towards (future) clients.
Peer Mentor Support in Virtual Reality
Enable young adults with mental health experiences to engage with peer mentors in virtual reality
Enliven aims to develop a virtual peer mentor support platform for YAMHIE to bridge these waiting times. This thesis explores the design process and development of a concept with the following design goal:
To Enable young adults with concerns about their mental health issues to engage with a peer mentor through interaction in a virtual reality environment while waiting on the professional health care, with the aim to support them in addressing their problems.
The design process involved participatory design methods like contextmapping, co-design sessions and prototyping. The tools used for prototyping consisted of Minecraft to design the virtual environments, Figma and paper prototypes.
The outcome of this project is:
A design concept:
1) consisting of ten virtual environments that can be used to design a virtual peer mentor support platform.
2) An experiential prototype to demonstrate the intended interactions between YAMHI and peer mentors of some of those environments (6 of the 10)
As an addition on the side:
3) Because the platform does not exist yet, a manual to support the design team to further integrate these environments in their platform has been created.
...
Enliven aims to develop a virtual peer mentor support platform for YAMHIE to bridge these waiting times. This thesis explores the design process and development of a concept with the following design goal:
To Enable young adults with concerns about their mental health issues to engage with a peer mentor through interaction in a virtual reality environment while waiting on the professional health care, with the aim to support them in addressing their problems.
The design process involved participatory design methods like contextmapping, co-design sessions and prototyping. The tools used for prototyping consisted of Minecraft to design the virtual environments, Figma and paper prototypes.
The outcome of this project is:
A design concept:
1) consisting of ten virtual environments that can be used to design a virtual peer mentor support platform.
2) An experiential prototype to demonstrate the intended interactions between YAMHI and peer mentors of some of those environments (6 of the 10)
As an addition on the side:
3) Because the platform does not exist yet, a manual to support the design team to further integrate these environments in their platform has been created.
De Erkenningsmethode
Creating realistic assumptions about the mental capacity of residents
In 2013, Dutch politicians longed for more rigorous actions against fraudulent applications for financial support. They were all done with residents taking advantage of the system and decided to adopt an all-or-nothing approach. Child support applications would be assessed thoroughly and mercilessly. Consequently, that would also mean that the good can suffer from the bad, as stated by the state secretary of finance Frans Weekers (Frederik, 2021).
In the years that followed, about 30,000 parents were wrongly labeled as fraudsters by the tax authorities. These parents had to repay their allowance in full at the slightest mistake. In some cases, a single missing receipt was enough to make parents pay back tens of thousands of euros. To this day, some parents are experiencing the financial, mental, and physical consequences of the fraud hunt. We now label this the Toeslagenaffaire (Eng: The Child Welfare Fraud Scandal). Within public organizations, every effort is made to prevent these kinds of debacles in
the future.
The Toeslagenaffaire shows that the government sometimes imposes unrealistic demands on residents. Policymakers assumed that residents understood the rules for applying for benefits and had sufficient capacity to submit applications fully and correctly. However, not all parents can submit monthly forms and indicate changes in their wages in practice. Sometimes they are not even aware of the conditions. Here we see a difference between the policymakers’ expectations (the rationalistic perspective) and the capacities of the resident (the realistic perspective). Adopting a realistic policymaking perspective makes public services accessible to more residents, reducing process costs and stimulating residents’ self-sufficiency (NL: redzaamheid).
Within a realistic policymaking perspective, civil servants create realistic assumptions about the mental capacity of residents. This mental capacity consists of two components: the ability to understand the process (NL: denkvermogen) and the ability to act accordingly (NL: doenvermogen). When the procedures of implemented policies match these abilities, the resident will be able to follow the process. If the cognitive load of the policy exceeds the denkvermogen and doenvermogen, the resident faces more difficulties. They might require a customized process, which is costly and inefficient. Assessing the cognitive load of the context and the residents’ mental capacity supports policymakers in creating realistic assumptions about residents.
De ‘Erkenningsmethode’ (Eng: Acknowledgment Method) supports policymakers in creating this realistic assumption. Through empathy exercises and context assessments, stakeholders realize the different mental capacities of residents and consider the challenges they face in the policy process. Some residents might not be able to enter the process or get stuck along the way. When participants experience the challenges of certain residents, they can make an informed decisions for the innovation approach.
First, participants can choose to let the current process’s cognitive load and the residents’ capacity remain the same. This might be the case when resources are scarce, or not all profiles receive the same prioritization. Alternatively, the next phase can increase the mental capacity (stimulating residents) or make the process easier (less complexity and more support). Whatever option is chosen, the stakeholders should all be aware of the prioritized approach, acknowledging the consequences for the self-determination profiles.
This way, a more diverse image of residents can be considered when innovating public services. Understanding these residents and acknowledging their problems is the first step in creating more realistic assumptions about the mental capacity of residents. ...
In 2013, Dutch politicians longed for more rigorous actions against fraudulent applications for financial support. They were all done with residents taking advantage of the system and decided to adopt an all-or-nothing approach. Child support applications would be assessed thoroughly and mercilessly. Consequently, that would also mean that the good can suffer from the bad, as stated by the state secretary of finance Frans Weekers (Frederik, 2021).
In the years that followed, about 30,000 parents were wrongly labeled as fraudsters by the tax authorities. These parents had to repay their allowance in full at the slightest mistake. In some cases, a single missing receipt was enough to make parents pay back tens of thousands of euros. To this day, some parents are experiencing the financial, mental, and physical consequences of the fraud hunt. We now label this the Toeslagenaffaire (Eng: The Child Welfare Fraud Scandal). Within public organizations, every effort is made to prevent these kinds of debacles in
the future.
The Toeslagenaffaire shows that the government sometimes imposes unrealistic demands on residents. Policymakers assumed that residents understood the rules for applying for benefits and had sufficient capacity to submit applications fully and correctly. However, not all parents can submit monthly forms and indicate changes in their wages in practice. Sometimes they are not even aware of the conditions. Here we see a difference between the policymakers’ expectations (the rationalistic perspective) and the capacities of the resident (the realistic perspective). Adopting a realistic policymaking perspective makes public services accessible to more residents, reducing process costs and stimulating residents’ self-sufficiency (NL: redzaamheid).
Within a realistic policymaking perspective, civil servants create realistic assumptions about the mental capacity of residents. This mental capacity consists of two components: the ability to understand the process (NL: denkvermogen) and the ability to act accordingly (NL: doenvermogen). When the procedures of implemented policies match these abilities, the resident will be able to follow the process. If the cognitive load of the policy exceeds the denkvermogen and doenvermogen, the resident faces more difficulties. They might require a customized process, which is costly and inefficient. Assessing the cognitive load of the context and the residents’ mental capacity supports policymakers in creating realistic assumptions about residents.
De ‘Erkenningsmethode’ (Eng: Acknowledgment Method) supports policymakers in creating this realistic assumption. Through empathy exercises and context assessments, stakeholders realize the different mental capacities of residents and consider the challenges they face in the policy process. Some residents might not be able to enter the process or get stuck along the way. When participants experience the challenges of certain residents, they can make an informed decisions for the innovation approach.
First, participants can choose to let the current process’s cognitive load and the residents’ capacity remain the same. This might be the case when resources are scarce, or not all profiles receive the same prioritization. Alternatively, the next phase can increase the mental capacity (stimulating residents) or make the process easier (less complexity and more support). Whatever option is chosen, the stakeholders should all be aware of the prioritized approach, acknowledging the consequences for the self-determination profiles.
This way, a more diverse image of residents can be considered when innovating public services. Understanding these residents and acknowledging their problems is the first step in creating more realistic assumptions about the mental capacity of residents.
Luckily, Dutch national- and local governments and their supporting organizations are continuously trying to support citizens in poverty. These parties offer financial and qualitative aid, coming together in “the poverty reduction system”.
However, the municipality of Utrecht has identified that this system does not always sufficiently support citizens. The system can be complex and bureaucratic, making it inaccessible for some citizens. Cognitively challenged women with a non-Western migration background are extra vulnerable to the complexities of the poverty reduction system. They struggle with low-literacy, communicative skills, and cultural barriers. The Municipality of Utrecht, Stichting Al Amal, and Buurtteams Utrecht want to improve accessibility of the system for this group. This project is the result of that collaboration.
In this project, I aim to design an intervention that makes Utrecht’s poverty reduction system more accessible for cognitively challenged women in poverty with a non-western migration background. Throughout my research, the experiences of citizens and the social workers supporting them have been the focal point. I explored the cause of the target group’s non-participation in the system through multiple creative sessions, interviews, and context explorations.
From my research, I learned that the issues already start before these women come in contact with the system. The target group refrains from requesting help altogether because they feel overwhelmed by the many available options, lack clear information about their options and rights, mistrust the authorities, do not feel that their situation is urgent, or feel ashamed. They let their financial struggles go untreated because of these factors, often making their situation progressively worse with time.
I focused my design activities on this early stage, looking for ways to improve accessibility early on. This was a co-evolutionary process, where learnings from design explorations inspired new directions to chase after. In this search, two themes arose. First, the theme of ‘motivating growth’ allowed me to explore alternative ways
of making the target group rediscover their own aspirations to improve their situation. How can we make people believe in their own potential again? Through this exploration, a new theme arose: “Opening up”. I found how the target group pushes the topic of poverty away. However, the network of people around them could probably be of great help. All this knowledge and support could be unlocked if people just opened up towards each other. I challenged myself to find
a way to let these people open up about their experiences, in a way that felt comfortable to them.
The concept that came fort is “a tea box full of stories” (figure 1). This concept is a low-threshold conversation starter that motivates citizens to open up about poverty-related experiences during tea time. The tea packets have questions and quotes printed on them, inviting the users
to start a conversation about these topics over a pot of tea. The quotes, which are written by other Utrechters, show them that these problems are universal, and that being vulnerable is okay.
The tea box unlocks and activates an informal network of knowledge and care, where friends, neighbors, and family together explore how they can support one another. It shows citizens that they do not have to carry the burden of their troubles alone. The tea box also offers multiple different links to U-Centraal; an organization that can help citizens find the right professional support once they are ready for it.
Al in all, the tea box offers a first low-threshold stepping stone towards a more accessible system. Firstly through an activated community that shares knowledge and support, and secondly by offering professional support in a pro-active yet unforced manner. ...
Luckily, Dutch national- and local governments and their supporting organizations are continuously trying to support citizens in poverty. These parties offer financial and qualitative aid, coming together in “the poverty reduction system”.
However, the municipality of Utrecht has identified that this system does not always sufficiently support citizens. The system can be complex and bureaucratic, making it inaccessible for some citizens. Cognitively challenged women with a non-Western migration background are extra vulnerable to the complexities of the poverty reduction system. They struggle with low-literacy, communicative skills, and cultural barriers. The Municipality of Utrecht, Stichting Al Amal, and Buurtteams Utrecht want to improve accessibility of the system for this group. This project is the result of that collaboration.
In this project, I aim to design an intervention that makes Utrecht’s poverty reduction system more accessible for cognitively challenged women in poverty with a non-western migration background. Throughout my research, the experiences of citizens and the social workers supporting them have been the focal point. I explored the cause of the target group’s non-participation in the system through multiple creative sessions, interviews, and context explorations.
From my research, I learned that the issues already start before these women come in contact with the system. The target group refrains from requesting help altogether because they feel overwhelmed by the many available options, lack clear information about their options and rights, mistrust the authorities, do not feel that their situation is urgent, or feel ashamed. They let their financial struggles go untreated because of these factors, often making their situation progressively worse with time.
I focused my design activities on this early stage, looking for ways to improve accessibility early on. This was a co-evolutionary process, where learnings from design explorations inspired new directions to chase after. In this search, two themes arose. First, the theme of ‘motivating growth’ allowed me to explore alternative ways
of making the target group rediscover their own aspirations to improve their situation. How can we make people believe in their own potential again? Through this exploration, a new theme arose: “Opening up”. I found how the target group pushes the topic of poverty away. However, the network of people around them could probably be of great help. All this knowledge and support could be unlocked if people just opened up towards each other. I challenged myself to find
a way to let these people open up about their experiences, in a way that felt comfortable to them.
The concept that came fort is “a tea box full of stories” (figure 1). This concept is a low-threshold conversation starter that motivates citizens to open up about poverty-related experiences during tea time. The tea packets have questions and quotes printed on them, inviting the users
to start a conversation about these topics over a pot of tea. The quotes, which are written by other Utrechters, show them that these problems are universal, and that being vulnerable is okay.
The tea box unlocks and activates an informal network of knowledge and care, where friends, neighbors, and family together explore how they can support one another. It shows citizens that they do not have to carry the burden of their troubles alone. The tea box also offers multiple different links to U-Centraal; an organization that can help citizens find the right professional support once they are ready for it.
Al in all, the tea box offers a first low-threshold stepping stone towards a more accessible system. Firstly through an activated community that shares knowledge and support, and secondly by offering professional support in a pro-active yet unforced manner.
The impact of Human-Centered Design in policy-making
A case study at the municipality of The Hague
An opportunity to make room for the citizens’ perspective is to apply the design expertise in the policy-making process. Since design has shifted towards Human-Centered Design in combination with co-creative practices, it has become highly suitable in addressing the challenges that municipalities face (Norman, 2013; Camacho, 2016). Consequently, Human-Centered Design has become valuable in the context of policy-making, because of its tools and methods which can carefully consider the human perspective throughout the policy-making proces.
Together with the municipality of The Hague, a project was set up to research how the design team contributes to human-centered policy-making in collaboration with policy and policy execution experts. The research revealed that some challenges arise within the collaboration between designers and experts. Among these challenges are the fact that the working procedures of designers and experts are diametrically opposed to each other, and that the true value that design offers is not entirely seen within the municipality. Therefore, the design vision for this project is that before designers can take on a larger role in policy-making and add human-centered value to policy-making at the municipality of the Hague, policy and policy execution experts need to truly understand and see the added value of applying design.
The insights from the research have led to the design of the Ontwerpwijzer, a conversation tool which aims to build a bridge between the two worlds of design and policy-making and to guide the collaboration in its early stages. The Ontwerpwijzer is used during the intake meeting, in which the details of the project and potential contributions of the designer are discussed. Consequently, this forms an interesting opportunity to show why, what and when design has something valuable to offer to the policy-making process. ...
An opportunity to make room for the citizens’ perspective is to apply the design expertise in the policy-making process. Since design has shifted towards Human-Centered Design in combination with co-creative practices, it has become highly suitable in addressing the challenges that municipalities face (Norman, 2013; Camacho, 2016). Consequently, Human-Centered Design has become valuable in the context of policy-making, because of its tools and methods which can carefully consider the human perspective throughout the policy-making proces.
Together with the municipality of The Hague, a project was set up to research how the design team contributes to human-centered policy-making in collaboration with policy and policy execution experts. The research revealed that some challenges arise within the collaboration between designers and experts. Among these challenges are the fact that the working procedures of designers and experts are diametrically opposed to each other, and that the true value that design offers is not entirely seen within the municipality. Therefore, the design vision for this project is that before designers can take on a larger role in policy-making and add human-centered value to policy-making at the municipality of the Hague, policy and policy execution experts need to truly understand and see the added value of applying design.
The insights from the research have led to the design of the Ontwerpwijzer, a conversation tool which aims to build a bridge between the two worlds of design and policy-making and to guide the collaboration in its early stages. The Ontwerpwijzer is used during the intake meeting, in which the details of the project and potential contributions of the designer are discussed. Consequently, this forms an interesting opportunity to show why, what and when design has something valuable to offer to the policy-making process.
When the partnership becomes the journey
Helping sales managers to become more customer-centric through a relational approach
Empathic Habits
Improving conscious use of professional empathy within design education
1) Due to distance, busy work, or Covid-19, when visiting is not accessible; young people can' see caretaker.
2) Elderly people may not be familiar with a touchscreen, which lead to a barrier with younger people
3) Residents who newly moved to an institution lose the connection with their family members, and have less and less shared moments with their family
The objective led to the design goal :Establishing shared positive moments between an elderly caretaker and family members.This thesis involves exploration, conceptualization, and evaluation phases. An iterative design approach was taken to gain relevant insights from the user and context in the conceptualization phase. Several experience prototypes (Buchenau & Suri, 2000) were designed and made to understand the current context and user experience, evaluate ideas, and communicate with stakeholders.The exploratory activities had lead to the main insights:
1) Elderly people who live apart from their families experience a happiness drop after a big family meeting.
2) The camera position affects the engagement of a video call.
3) Elderly caretakers rely on a caretaker's help to contact. They may lose their one on one personal relationship after they lose their autonomy of reaching people.
4) The usability problem for Elderly people to interact with a smartphone can be lead by the lack of haptic feedback on buttons, less agility on fingers, and the massive information on the screen.
5) Remote talking with visual reference is a handy way for young people; it triggers more shared topics to talk about with elderly people.
6) Elderly people can be engaged more in family members' life from video calling.
Thus, I envision the future scenario to have more tiny enjoyable moments for an elderly caretaker to establish shared moments by video calling with family members."Tiny Moments" is a product-service system design that comes out of the project. It involves a control panel and a software concept. It establishes the connection for elderly caretakers and their families enables more engagement for each other's lives.The research led to five scenarios of use in the future:
1) Providing for confidence with a better look for an elderly caretaker
2) Remote selfie with beautiful scenes
3) Picture as a reference to talk about (Family members)
4) Activate a link again
5) Polite refuse when busy
For elderly caretakers, the shared positive moments can bring them to the novelty of family members' lives, have more bonding from loved ones; for family members, they bring memorable moments for them. For family members, it brings the moments, and the pictures can be the memories in the future. ...
1) Due to distance, busy work, or Covid-19, when visiting is not accessible; young people can' see caretaker.
2) Elderly people may not be familiar with a touchscreen, which lead to a barrier with younger people
3) Residents who newly moved to an institution lose the connection with their family members, and have less and less shared moments with their family
The objective led to the design goal :Establishing shared positive moments between an elderly caretaker and family members.This thesis involves exploration, conceptualization, and evaluation phases. An iterative design approach was taken to gain relevant insights from the user and context in the conceptualization phase. Several experience prototypes (Buchenau & Suri, 2000) were designed and made to understand the current context and user experience, evaluate ideas, and communicate with stakeholders.The exploratory activities had lead to the main insights:
1) Elderly people who live apart from their families experience a happiness drop after a big family meeting.
2) The camera position affects the engagement of a video call.
3) Elderly caretakers rely on a caretaker's help to contact. They may lose their one on one personal relationship after they lose their autonomy of reaching people.
4) The usability problem for Elderly people to interact with a smartphone can be lead by the lack of haptic feedback on buttons, less agility on fingers, and the massive information on the screen.
5) Remote talking with visual reference is a handy way for young people; it triggers more shared topics to talk about with elderly people.
6) Elderly people can be engaged more in family members' life from video calling.
Thus, I envision the future scenario to have more tiny enjoyable moments for an elderly caretaker to establish shared moments by video calling with family members."Tiny Moments" is a product-service system design that comes out of the project. It involves a control panel and a software concept. It establishes the connection for elderly caretakers and their families enables more engagement for each other's lives.The research led to five scenarios of use in the future:
1) Providing for confidence with a better look for an elderly caretaker
2) Remote selfie with beautiful scenes
3) Picture as a reference to talk about (Family members)
4) Activate a link again
5) Polite refuse when busy
For elderly caretakers, the shared positive moments can bring them to the novelty of family members' lives, have more bonding from loved ones; for family members, they bring memorable moments for them. For family members, it brings the moments, and the pictures can be the memories in the future.
Can you really help me?
Supporting empathic dialogue to understand care service for assisting women against violence
In those lines, the University Center for Dignity and Justice Francisco Suárez, SJ (CUDJ for its initials in Spanish), is working in making a diagnosis of the problem to propose strategies that ensure a life free of violence for women by triggering the discussions with the authorities in charge.
This report presents the research, analysis, design and development process of a proposal that seeks to provide tools to foster dialogues for an empathetic perspective, which encourages the emergence of shared knowledge and meanings, unveiling new perspectives to drive innovation and promote change.
Through a service design study, a set of dialogic visual tools translated women’s experiences into visualizations that enable the viewer to understand, empathize, and take an active responsibility towards women’s needs.
At the end of each chapter, a summary of the key insights that drove the design process is presented. The project aims to contribute to the discussion of the role of visualization in the emerging design landscape and how it is possible to contribute to the understanding, in human-scale, of complex contexts such as violence against women. ...
In those lines, the University Center for Dignity and Justice Francisco Suárez, SJ (CUDJ for its initials in Spanish), is working in making a diagnosis of the problem to propose strategies that ensure a life free of violence for women by triggering the discussions with the authorities in charge.
This report presents the research, analysis, design and development process of a proposal that seeks to provide tools to foster dialogues for an empathetic perspective, which encourages the emergence of shared knowledge and meanings, unveiling new perspectives to drive innovation and promote change.
Through a service design study, a set of dialogic visual tools translated women’s experiences into visualizations that enable the viewer to understand, empathize, and take an active responsibility towards women’s needs.
At the end of each chapter, a summary of the key insights that drove the design process is presented. The project aims to contribute to the discussion of the role of visualization in the emerging design landscape and how it is possible to contribute to the understanding, in human-scale, of complex contexts such as violence against women.