P. Kellnhofer
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23 records found
1
How Can We convert 2D Pixel Art into a 3D Voxel Representation
Exploring different 3D reconstruction algorithms on 2D pixel input
Procedural texturing for pixel art
Making pixel art resemble real materials
Pixel Fixer
Semi-Automated Techniques for Correcting Pixel Art
Efficient Local Test Assertion Generation
Distilling CodeT5+ for Reduced Model Size and High Accuracy
Procedural Tree Generation
Inverse Modelling of 2D Trees using Graph Neural Networks
Procedural Tree Generation
How to efficiently predict branching structures from foliage?
Procedural Tree Generation
Compressing 3D tree for faster rendering
Neural Radiance Field (NeRF) as a Rendering Primitive
StreamNeRF - Adapting a NeRF Model for Progressive Decoding
Depth Light Field Training (DeLFT)
NeRF as a rendering primitive