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J. Alonso-Mora

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Journal article (2026) - Giovanni Franzese, Max Spahn, Jens Kober, Javier Alonso-Mora, Cosimo Della Santina
To reliably perform everyday tasks, collaborative robots must be accurate, not merely repeatable. Unfortunately, precise kinematic calibration often relies on tools that are more expensive than the robots themselves. We address this limitation by proposing a low-cost and effective calibration method aimed at democratizing cobot calibration. Our minimalist approach uses a single 3D-printable two-socket spherical-joint tool to kinematically constrain the robot end effector during data collection. An optimization routine updates the nominal kinematic model to ensure consistent socket predictions while preserving their mean distance. We validate the method on Franka, KUKA, and Kinova cobots, consistently reducing mean absolute errors, for example, from approximately 10 mm to 0.2 mm on Franka robots. To demonstrate practical impact, we further evaluate the calibrated model on a Franka robot in a peg-in-the-hole task with 0.4 mm tolerance and in a repeated drawing task using Cartesian control and learning from demonstration. Both tasks fail without calibration and consistently succeed with the calibrated model. The proposed method enables affordable and practical cobot calibration, providing a foundation for accurate manipulation tasks. ...
Journal article (2026) - Amir Elmi, Emily Moylan, Javier Alonso-Mora, Andres Fielbaum
A major limitation of ridepooling systems is travel-time unreliability: users may receive updated arrival times when vehicle itineraries are modified to accommodate additional passengers. This paper introduces a passenger-specific predictive model to estimate this unreliability. The model uses shareability shadows and expected demand rates to compute a Shareability Score, which captures the expected shareable demand along each passenger’s trip and indicates their likelihood of experiencing an increase in the initially estimated arrival time. Using this prediction, we apply targeted operational rules for each passenger, and we guarantee no travel-time updates for low-score passengers. As a benchmark, we consider a system-wide policy that manages unreliability uniformly across all passengers. Simulation results using data from Manhattan and Utrecht show that the proposed approach improves both reliability and efficiency compared with the benchmark. Furthermore, at the same rejection rate of 29% between the proposed and benchmark methods, the approach reduces the percentage of passengers experiencing updates to travel time by up to 47.8% and guarantees a fully reliable trip for 83.9% of passengers at the time of assignment. The model performs consistently across different fleet sizes, vehicle capacities, user tolerance levels, and networks, highlighting the value of managing ridepooling unreliability at the individual passenger level. ...
Conference paper (2026) - Anna Mészáros, Javier Alonso-Mora, Jens Kober
Effectively capturing the joint distribution of all agents in a scene is relevant for predicting the true evolution of the scene and in turn providing more accurate information to the decision processes of autonomous vehicles. While new models have been developed for this purpose in recent years, it remains unclear how to best represent the joint distributions particularly from the perspective of the interactions between agents. Thus far there is no clear consensus on how best to represent interactions between agents; whether they should be learned implicitly from data by neural networks, or explicitly modeled using the spatial and temporal relations that are more grounded in human decision-making. This paper aims to study various means of describing interactions within the same network structure and their effect on the final learned joint distributions. Our findings show that more often than not, simply allowing a network to establish interactive connections between agents based on data has a detrimental effect on performance. Instead, having well defined interactions (such as which agent of an agent pair passes first at an intersection) can often bring about a clear boost in performance. ...

Scheduling using Attention-based Dynamic Coalitions of Heterogeneous Robots in Real-Time

We present Sadcher, a real-time task assignment framework for heterogeneous multi-robot teams that incorporates dynamic coalition formation and task precedence constraints. Sadcher is trained through Imitation Learning and combines graph attention and transformers to predict assignment rewards between robots and tasks. Based on the predicted rewards, a relaxed bipartite matching step generates high-quality schedules with feasibility guarantees. We explicitly model robot and task positions, task durations, and robots' remaining processing times, enabling advanced temporal and spatial reasoning and generalization to environments with different spatiotemporal distributions compared to training. Trained on optimally solved small-scale instances, our method can scale to larger task sets and team sizes. Sadcher outperforms other learning-based and heuristic baselines on randomized, unseen problems for small and medium-sized teams with computation times suitable for real-time operation. We also explore sampling-based variants and evaluate scalability across robot and task counts. In addition, we release our dataset of 250,000 optimal schedules: autonomousrobots.nl/paper_ ...
Conference paper (2026) - S. Agarwal, Javier Alonso-Mora, Sihao Sun
Existing approaches for transporting and manipulating cable-suspended loads using multiple UAVs along reference trajectories typically rely on either centralized control architectures or reliable inter-agent communication. In this work, we propose a novel machine learning-based method for decentralized kinodynamic planning that operates effectively under partial observability and without inter-agent communication. Our method leverages imitation learning to train a decentralized student policy for each UAV by imitating a centralized kinodynamic motion planner with access to privileged global observations. The student policy generates smooth trajectories using physics-informed neural networks that respect the derivative relationships in motion. During training, the student policies utilize the full trajectory generated by the teacher policy, leading to improved sample efficiency. Moreover, each student policy can be trained in under two hours on a standard laptop. We validate our method in both simulation and real-world environments to follow an agile reference trajectory, demonstrating performance comparable to that of centralized approaches. ...
Autonomously performing tasks often requires robots to plan high-level discrete actions and continuous low-level motions to realize them. Previous TAMP algorithms have focused mainly on computational performance, completeness, or optimality by making the problem tractable through simplifications and abstractions. However, this comes at the cost of the resulting plans potentially failing to account for the dynamics or complex contacts necessary to reliably perform the task when object manipulation is required. Additionally, approaches that ignore effects of the low-level controllers may not obtain optimal or feasible plan realizations for the real system. We investigate the use of a GPU-parallelized physics simulator to compute realizations of plans with motion controllers, explicitly accounting for dynamics, and considering contacts with the environment. Using cross-entropy optimization, we sample the parameters of the controllers, or actions, to obtain low-cost solutions. Since our approach uses the same controllers as the real system, the robot can directly execute the computed plans. We demonstrate our approach for a set of tasks where the robot is able to exploit the environment's geometry to move an object. ...
Autonomous target search is crucial for deploying Micro Aerial Vehicles (MAVs) in emergency response and rescue missions. Existing approaches either focus on 2D semantic navigation in structured environments – which is less effective in complex 3D settings, or on robotic exploration in cluttered spaces – which often lacks the semantic reasoning needed for efficient target search. This paper overcomes these limitations by proposing a novel framework that utilizes a semantically-guided viewpoint planner to minimize target search and exploration time in unstructured 3D environments using an MAV. Specifically, we develop a combinatorial planner that generates efficient semantic exploration plans by prioritizing viewpoints that likely lead to the target. To guide the planner towards the target, an active perception pipeline is developed that propagates semantic priorities of observed objects into neighboring frontier voxels for computing semantic information gains of frontier viewpoints. In addition, we demonstrate how LLM-based similarity scores can be leveraged as semantic priority input to our pipeline. Evaluations in two distinct simulation environments show that the proposed method consistently outperforms baselines by quickly finding the target while maintaining reasonable exploration times. Real-world experiments with an MAV further demonstrate the method’s ability to handle practical constraints like limited battery life, small sensor range, and semantic uncertainty. ...
Conference paper (2026) - Xinjie Liu, Lasse Peters, Javier Alonso-Mora, Ufuk Topcu, David Fridovich-Keil
When multiple agents interact in a common environment, each agent’s actions impact others’ future decisions, and noncooperative dynamic games naturally capture this coupling. In interactive motion planning, however, agents typically do not have access to a complete model of the game, e.g., due to unknown objectives of other players. Therefore, we consider the inverse game problem, in which some properties of the game are unknown a priori and must be inferred from observations. Existing maximum likelihood estimation (MLE) approaches to solve inverse games provide only point estimates of unknown parameters without quantifying uncertainty, and perform poorly when many parameter values explain the observed behavior. To address these limitations, we take a Bayesian perspective and construct posterior distributions of game parameters. To render inference tractable, we employ a variational autoencoder (VAE) with an embedded differentiable game solver. This structured VAE can be trained from an unlabeled dataset of observed interactions, naturally handles continuous, multi-modal distributions, and supports efficient sampling from the inferred posteriors without computing game solutions at runtime. Extensive evaluations in simulated driving scenarios demonstrate that the proposed approach successfully learns the prior and posterior game parameter distributions, provides more accurate objective estimates than MLE baselines, and facilitates safer and more efficient game-theoretic motion planning. ...
Journal article (2025) - Dennis Benders, Johannes Kohler, Thijs Niesten, Robert Babuska, Javier Alonso-Mora, Laura Ferranti
To efficiently deploy robotic systems in society, mobile robots must move autonomously and safely through complex environments. Nonlinear model predictive control (MPC) methods provide a natural way to find a dynamically feasible trajectory through the environment without colliding with nearby obstacles. However, the limited computation power available on typical embedded robotic systems, such as quadrotors, poses a challenge to running MPC in real time, including its most expensive tasks: constraints generation and optimization. To address this problem, we propose a novel hierarchical MPC scheme that consists of a planning and a tracking layer. The planner constructs a trajectory with a long prediction horizon at a slow rate, while the tracker ensures trajectory tracking at a relatively fast rate. We prove that the proposed framework avoids collisions and is recursively feasible. Furthermore, we demonstrate its effectiveness in simulations and lab experiments with a quadrotor that needs to reach a goal position in a complex static environment. The code is efficiently implemented on the quadrotor's embedded computer to ensure real-time feasibility. Compared to a state-of-the-art single-layer MPC formulation, this allows us to increase the planning horizon by a factor of 5, which results in significantly better performance. ...
Journal article (2025) - D. Martinez-Baselga, O.M. de Groot, L. Knödler, Luis Riazuelo, J. Alonso-Mora, Luis Montano
Navigating mobile robots in social environments remains a challenging task due to the intricacies of human-robot interactions. Most of the motion planners designed for crowded and dynamic environments focus on choosing the best velocity to reach the goal while avoiding collisions, but do not explicitly consider the high-level navigation behavior (avoiding through the left or right side, letting others pass or passing before others, etc.). In this work, we present a novel motion planner that incorporates topology distinct paths representing diverse navigation strategies around humans. The planner selects the topology class that imitates human behavior the best using a deep neural network model trained on real-world human motion data, ensuring socially intelligent and contextually aware navigation. Our system refines the chosen path through an optimization-based local planner in real time, ensuring seamless adherence to desired social behaviors. In this way, we decouple perception and local planning from the decision-making process. We evaluate the prediction accuracy of the network with real-world data. In addition, we assess the navigation capabilities in both simulation and a real-world platform, comparing it with other state-of-the-art planners. We demonstrate that our planner exhibits socially desirable behaviors and shows a smooth and remarkable performance. ...
Journal article (2025) - Sihao Sun, Xuerui Wang, Dario Sanalitro, Antonio Franchi, Marco Tognon, Javier Alonso-Mora
Quadrotors can carry slung loads to hard-to-reach locations at high speed. Given that a single quadrotor has limited payload capacities, using a team of quadrotors to collaboratively manipulate the full pose of a heavy object is a scalable and promising solution. However, existing control algorithms for multilifting systems only enable low-speed and low-acceleration operations because of the complex dynamic coupling between quadrotors and the load, limiting their use in time-critical missions such as search and rescue. In this work, we present a solution to substantially enhance the agility of cable-suspended multilifting systems. Unlike traditional cascaded solutions, we introduce a trajectory-based framework that solves the whole-body kinodynamic motion planning problem online, accounting for the dynamic coupling effects and constraints between the quadrotors and the load. The planned trajectory is provided to the quadrotors as a reference in a receding-horizon fashion and is tracked by an onboard controller that observes and compensates for the cable tension. Real-world experiments demonstrate that our framework can achieve at least eight times greater acceleration than state-of-the-art methods to follow agile trajectories. Our method can even perform complex maneuvers such as flying through narrow passages at high speed. In addition, it exhibits high robustness against load uncertainties and wind disturbances and does not require adding any sensors to the load, demonstrating strong practicality. ...
Journal article (2025) - L. Knödler, Oswin So, Ji Yin, Mitchell Black, Zachary Serlin, Panagiotis Tsiotras, J. Alonso-Mora, Chuchu Fan
Control Barrier Functions (CBFs) have proven to be an effective tool for performing safe control synthesis for nonlinear systems. However, guaranteeing safety in the presence of disturbances and input constraints for high relative degree systems is a difficult problem. In this work, we propose the Robust Policy CBF (RPCBF), a practical approach for constructing robust CBF approximations online via the estimation of a value function. We establish conditions under which the approximation qualifies as a valid CBF and demonstrate the effectiveness of the RPCBF-safety filter in simulation on a variety of high relative degree input-constrained systems. Finally, we demonstrate the benefits of our method in compensating for model errors on a hardware quadcopter platform by treating the model errors as disturbances. ...
Journal article (2025) - G. Chen, Zhaoying Wang, Wei Dong, Javier Alonso-Mora
Representing the 3D environment with instance-aware semantic and geometric information is crucial for interaction-aware robots in dynamic environments. Nevertheless, creating such a representation poses challenges due to sensor noise, instance segmentation and tracking errors, and the objects' dynamic motion. This paper introduces a novel particle-based instance-aware semantic occupancy map to tackle these challenges. Particles with an augmented instance state are used to estimate the Probability Hypothesis Density (PHD) of the objects and implicitly model the environment. Utilizing a State-augmented Sequential Monte Carlo PHD (S2 MC-PHD) filter, these particles are updated to jointly estimate occupancy status, semantic, and instance IDs, mitigating noise. Additionally, a memory module is adopted to enhance the map's responsiveness to previously observed objects. Experimental results on the Virtual KITTI 2 dataset demonstrate that the proposed approach surpasses state-of-the-art methods across multiple metrics under different noise conditions. Subsequent tests using real-world data further validate the effectiveness of the proposed approach. ...
Journal article (2025) - Kenan Zhang, Javier Alonso-Mora, Andres Fielbaum
This study investigates the impact of walking and e-hailing on the scale economies of on-demand mobility services. An analytical framework is developed to i) explicitly characterize the physical interactions between passengers and vehicles in the matching and pickup processes, and ii) derive the closed-form degree of scale economies (DSE) to quantify scale economies. The general model is then specified for conventional street-hailing and e-hailing, with and without walking before pickup and after dropoff. We show that, under a system-optimum fleet size, the market always exhibits economies of scale regardless of the matching mechanism and the walking behaviors, though the scale effect diminishes as passenger demand increases. Yet, street-hailing and e-hailing show different scale economies in their matching process. While street-hailing matching shows a constant DSE of two, e-hailing matching is more sensitive to demand and its DSE diminishes to one when passenger competition emerges. Walking, on the other hand, has mixed effects on the scale economies: while the reduced pickup and in-vehicle times bring a positive scale effect, the extra walking time and possible concentration of vacant vehicles and waiting passengers on streets negatively affect scale economies. All these analytical results are validated through agent-based simulations on Manhattan with real-life demand patterns. ...
Journal article (2025) - Tomas Merva, Saray Bakker, Max Spahn, Danning Zhao, Ivan Virgala, Javier Alonso-Mora
Mobile manipulators operating in dynamic environments shared with humans and robots must adapt in real time to environmental changes to complete their tasks effectively. While global planning methods are effective at considering the full task scope, they lack the computational efficiency required for reactive adaptation. In contrast, local planning approaches can be executed online but are limited by their inability to account for the full task's duration. To tackle this, we propose Globally-Guided Geometric Fabrics (G3F), a framework for real-time motion generation along the full task horizon, by interleaving an optimization-based planner with a fast reactive geometric motion planner, called Geometric Fabrics (GF). The approach adapts the path and explores a multitude of acceptable target poses, while accounting for collision avoidance and the robot's physical constraints. This results in a real-time adaptive framework considering whole-body motions, where a robot operates in close proximity to other robots and humans. We validate our approach through various simulations and real-world experiments on mobile manipulators in multi-agent settings, achieving improved success rates compared to vanilla GF, Prioritized Rollout Fabrics and Model Predictive Control. ...
Conference paper (2025) - Diego Martinez-Baselga, O.M. de Groot, L. Knödler, J. Alonso-Mora, Luis Riazueloa, Luis Montano
Robot navigation methods allow mobile robots to operate in applications such as warehouses or hospitals. While the environment in which the robot operates imposes requirements on its navigation behavior, most existing methods do not allow the end-user to configure the robot's behavior and priorities, possibly leading to undesirable behavior (e.g., fast driving in a hospital). We propose a novel approach to adapt robot motion behavior based on natural language instructions provided by the end-user. Our zero-shot method uses an existing Visual Language Model to interpret a user text query or an image of the environment. This information is used to generate the cost function and reconfigure the parameters of a Model Predictive Controller, translating the user's instruction to the robot's motion behavior. This allows our method to safely and effectively navigate in dynamic and challenging environments. We extensively evaluate our method's individual components and demonstrate the effectiveness of our method on a ground robot in simulation and real-world experiments, and across a variety of environments and user specifications. ...
We present a vehicle system capable of navigating safely and efficiently around Vulnerable Road Users (VRUs), such as pedestrians and cyclists. The system comprises key modules for environment perception, localization and mapping, motion planning, and control, integrated into a prototype vehicle. A key innovation is a motion planner based on Topology-driven Model Predictive Control (T-MPC). The guidance layer generates multiple trajectories in parallel, each representing a distinct strategy for obstacle avoidance or non-passing. The underlying trajectory optimization constrains the joint probability of collision with VRUs under generic uncertainties. To address extraordinary situations ('edge cases') that go beyond the autonomous capabilities - such as construction zones or encounters with emergency responders - the system includes an option for remote human operation, supported by visual and haptic guidance. In simulation, our motion planner outperforms three baseline approaches in terms of safety and efficiency. We also demonstrate the full system in prototype vehicle tests on a closed track, both in autonomous and remotely operated modes. ...

Risk-Aware Contingency Planning with Multi-Modal Predictions

For an autonomous vehicle to operate reliably within real-world traffic scenarios, it is imperative to assess the repercussions of its prospective actions by anticipating the uncertain intentions exhibited by other participants in the traffic environment. Driven by the pronounced multi-modal nature of human driving behavior, this paper presents an approach that leverages Bayesian beliefs over the distribution of potential policies of other road users to construct a novel risk-aware probabilistic motion planning framework. In particular, we propose a novel contingency planner that outputs long-term contingent plans conditioned on multiple possible intents for other actors in the traffic scene. The Bayesian belief is incorporated into the optimization cost function to influence the behavior of the short-term plan based on the likelihood of other agents' policies. Furthermore, a probabilistic risk metric is employed to fine-tune the balance between efficiency and robustness. Through a series of closed-loop safety-critical simulated traffic scenarios shared with human-driven vehicles, we demonstrate the practical efficacy of our proposed approach that can handle multi-vehicle scenarios. ...
Robots will increasingly operate near humans that introduce uncertainties in the motion planning problem due to their complex nature. Optimization-based planners typically avoid humans through collision avoidance chance constraints. This allows the planner to optimize performance while guaranteeing probabilistic safety. However, existing real-time methods do not consider the actual probability of collision for the planned trajectory but rather its marginalization, that is, the independent collision probabilities for each planning step and/or dynamic obstacle, resulting in conservative trajectories. To address this issue, we introduce a novel real-time capable method termed Safe Horizon MPC that explicitly constrains the joint probability of collision with all obstacles over the duration of the motion plan. This is achieved by reformulating the chance-constrained planning problem using scenario optimization and predictive control. Out of sampled realizations of human motion, we identify which cases affect the optimization. This allows us to certify the planned trajectory in real-time. Our method is less conservative than state-of-the-art approaches, applicable to arbitrary probability distributions of the obstacles’ trajectories, computationally tractable and scalable. We demonstrate our proposed approach using a mobile robot and an autonomous vehicle in an environment shared with humans. ...
Dense 3D semantic occupancy perception is critical for mobile robots operating in pedestrian-rich environments, yet it remains underexplored compared to its application in autonomous driving. To address this gap, we present MobileOcc, a semantic occupancy dataset for mobile robots operating in crowded human environments. Our dataset is built using an annotation pipeline that incorporates static object occupancy annotations and a novel mesh optimization framework explicitly designed for human occupancy modeling. It reconstructs deformable human geometry from 2D images and subsequently refines and optimizes it using associated LiDAR point data. Using MobileOcc, we establish benchmarks for two tasks, i) Occupancy prediction and ii) Pedestrian velocity prediction, using different methods including monocular, stereo, and panoptic occupancy, with metrics and baseline implementations for reproducible comparison. Beyond occupancy prediction, we further assess our annotation method on 3D human pose estimation datasets. Results demonstrate that our method exhibits robust performance across different datasets. ...